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December 3, 2008 by RawmeatCowboy Filed Under: Nintendo in general

I am not one to skip cutscenes in games. I like learning the story, more details about missions ahead, and any other nuances that are thrown in. For every person like me, there are 10 more that can't wait to skip past cutscenes. The problem is, these scenes can be overloaded with info...so much so, that the player becomes bored and skips ahead. That's why cutscenes need to deliver an experience that will entertain the gamer...not have them mashing buttons to skip ahead.

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