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February 10, 2009 by RawmeatCowboy Filed Under: Wii

It sounds like Tecmo did a pretty bad job with their Wii port of Rygar: The Battle of Argus. How on earth do you take a game, map in some new controls, and manage to ruin it in the process? Well, you have to be a very special development team to make that happen!

Article here


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