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Player Select
User Reviews
“The Wii is not as powerful of a system as the PS3 and the 360. You can’t get away with the things you can do on the next-gen systems, so why bother? The Wii is more arcade-y, and I love how it looks. And [actor/writer] Dan Aykroyd loves how it looks.” - Todd Slepian, producer
Controls are subject to change
- B for Proton Pack
- daze the ghost by shooting it with your Proton Pack stream, and then follow on-screen arrows to guide it to a trap
- d-pad for PKE meter, goggles, and more
- the items mentioned above help find hidden items, locations, ghosts and more
- multiple gameplay hints to keep you from getting stuck (PKE meter messages, audio cues, visual cues and more)
- destructible environments
- the more damage done, the better your rating will be
- co-op mode uses damage ratings as a competitive score
- 7 or 8 missions total, each mission with 3 to 5 levels
- 8-10 hours of gameplay for a straight run-through
- much of the same audio and cut-scene direction as the 360/PS3 version
- different level layouts
- some different enemies


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