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First up, Mr. Nomura discusses development on 358/2 Days, and what the name actually means.
“We initially proposed 3 separate titles. Kingdom Hearts Birth by Sleep from within the company, 358/2 Days from Nintendo, and Coded from Disney. I wrote the lines of 358/2 Days myself. Since it was troublesome when I worked at it, once it was finished I thought ‘I don’t want to do it anymore.’ The meaning of 358/2 Days refers to the passing of 358 days of 2 people. I wanted people to imagine it’s meaning in various ways."
Mr. Nomura next discusses Kingdom Hearts 3...
“Does KH3 come from those surroundings? Right now I’m busy with Birth by Sleep and FF13: Versus, let’s think about the future plans of Kingdom Hearts slowly. But the next Kingdom Hearts is not restricted to Kingdom Hearts 3. However it won’t be a side story, but an authentic addition. Separate from that, I’m thinking on the things of Kingdom Hearts 3.”
Story Feedback
...Coulda sworn that happened with the first game.
No offense to the fans, but I really think Kingdom Hearts is one of those games that shouldn't have been made. It's pure corporate whoring, no matter how you try to explain it.
You have Final Fantasy meets Disney for pete's sake, that already sounds like something that'd make people go "what the hell? What have you been smoking?" Now yes I enjoy the series story, but come on... you have Mickey, Donald, and Goofy in the same game with Cloud, Sephiroth, Squall, and kids with pointy anime hair... how does that NOT sound convoluted?
(oh and by the way, I'm definitely getting 358/2 Days, and I'll find some way to play Birth By Sleep.)
never played kingdom hearts but with the ds one i probably will give it a go.
@Eternal Rain
Well, the first one wasn't that bad. It was a pretty straight forward "friendship prevails" story. Then Chain of Memories happened...and then KH2....
Another way to put it is KH was a Disney game that featured characters from FF, while KH2 was a FF game that just happened to feature Disney characters.
Lol, big corporations are teh evil!!!!!
I knows this because the man in this tin can told me so! We must destroy the big corporations before theys become teh biggar whorez!!!!
(don't take my joke the wrong way but I tend to get some good laughs out of people who say things like "corporate whoring" and "the big corporations are evil, man!" because I typically don't give two ****s what a company does as long as it doesn't effect people in negative ways, and last I checked I haven't heard of anyone going homeless because Square and Disney decided to work together.)
Oh yeah, and if you think this is whoring, then did you consider it whoring when Nintendo put product placements almost all over Pikmin 2?
Agreed, since I lack a PS3. By the way, was it ever "confirmed" that Nomura's a Sony fanboy like people on the Interwebz like to claim? Did he really pitch a fit when it was announced that FFXIII would also be released on the 360?
I like it too! I mean yeah the story may SOUND pretty convoluted (like I said earlier, who ever thought that Cloud and Mickey Mouse would be in a game together?), but I've enjoyed it so far, and the best part is when you're familiar with the movies the worlds are based off of. So far the ONLY world I was not familiar with was the TRON world (because I still have yet to see that movie, even to this day).
Oh! For the next game, I'd like to see a world based off of The Great Mouse Detective, and another for The Rescuers (mainly one based on Down Under because that one was better than the first).
I don't know if you're using "convoluted" in the right context with this game. I don't think it's convoluted that there are Square and Disney characters side-by-side; an odd juxtaposition? Yes. But convoluted? No.
What makes KH:CoM and KH2 so convoluted is when Square (Nomura to be more specific) forces their heavy-handed, existential, and somber philosophical narrative style onto these Disney characters. It really makes the Disney locales less engaging and more just like backdrops to another Nomura (WARNING NOMURA FANS BRACE YOURSELVES) emo-fest.
We have an edit button, you don't need to double post if you had some more stuff to add.
Okay so maybe I was using convoluted int he wrong sense, but still... yeah.
Also, yeah the stories are emotional... the point? I personally think the term "emo" is thrown around so much it's ridiculous. Final Fantasy and Nomura's story telling such existed long before the modern perception of "emo" even came about. So what, every time a character shows the slightest bit of sadness or feeling of having darkness in their hearts instantly they're emo? (by "darkness in their hearts" I'm referring to either having evil feelings, or they're falling into despair... okay so the "despair" thing may fit into the idea of what people call "emo," but does it really have to ALWAYS be called emo?)
Yeah I agree I dont mind corporate whoring as long as its not negative like you said. I just think corporate whoring is the best definition ever.
Oh and I agree about wanting kh3 for wii, considering I have never played a kingdom hearts game before if they made one for the wii I would buy it day one, seriously. I love disney and consider myself a disney whore XD I did a report on the history of disneyland back in high school lol
KH1's story was simple and straight - to - the - point, yet poignant - - you know, like a good story needs to be.
Then CoM and KH2 screwed all of that up.
Also, KH3 needs to refocus on Disney. FF characers are fine, but they have their own games and they've had their spotlight.
KH2 is far more straightforward than CoM.
The only thing that didn't make sense was the whole thing with Ansem/Xemnas/Xehanort, because now the bad guy in BBS is Xehanort so it's like "what?"
I think you stated it even more perfectly. Not so sure KHII gave me the impression that its story was emo, although Nomura has been known to pen such stories.
The problem with KHII I found was its faux depth. It goes out of its way to try and be sophisticated and interesting, but miserably fails. Roxas was nothing but a cheap throwaway for both story and gameplay, the pacing throughout the whole game is off, and the entire underlying story is pretentious when it shouldn't be, as it is both awkward and uninteresting.
The original KH was a million times more charming and heartfelt a game. Seeing how KH's gameplay is decent but nothing amazing, that's what makes the first a great game and the second a big disappointment.
Yeah, your point on people abusing the term "emo" is spot on.
@NormalGamer
SE and Nintendo should partner and make...not SMRPG2, but...SUPER SMASH DISSIDIA!!!
SEPHIROTH VS GANONDORF
MARIO VS ONION NIGHT
MARTH VS CECIL
CAPTAIN FALCON VS EVERYBODY
Or that guy called Monty Oum (who made those CG videos Haloid and Dead Fantasy) should use his efforts for a good purpose. I really don't care abouth whether the DoA women can defeate the Final Fantasy women. Well, okay, I do care a little. Or alot, but Sephiroth vs Ganondorf is equally important in life.
When it comes to KH, my favorite pert about the series is definetly the OST. Hats-off to Yoko Shimomoura. I personally felt that KH1 had a better story, but KH2 had superior music. Chain of Memories was pretty straightforward, but like MoldyClay said, KH2 is even more straightforward. 358/2 Days and Birth by Sleep are going to have some interesting storie and are defintely going to add to KH lore (but seriously, Xenahort's the villain?! What?!).
@supadude5000
I don't know ehy so many people dislike his designs. He created the designs for Tifa (FFVII), Aeris (FFVII), Yuna (FFX), Stella (FFvsXIII), Vanille (FFXIII) and Lightning (FFXIII). Yes, I mentioned only women, but that's just a coincidence. Yeah, Nomura-san's FFagitoXIII charater designs and FFvsXIII hero, Noctis'design are a tad bit extreme on the chains and zippers and they do lack a bit of their own character, but they're not bad by any means. Noctis looks pretty cool, if a little like FF meets Sasuke (Naruto). Still, I'm looking forward to FFXIII the most. I'm not a fanboy so the 360 port didn't make me hate it and even though a lot of people think FFvsXIII is going to be better, I'm personally hyping FFXIII (Lightning, Vanille <3) the most (I'll get all 3 of them, though).
Personally, as long as it's on a platform I have, I'm sold. And I hope we get a more (pre-2000) Disney (or Pixar if you want to be a bit more current) feel for the next one at the very least.
Ansem in KH1-King of Hallow Baston who disguises himself as Diz afterwards so Organization XIII doesn't find out about him.
Ansem in KH2-The heartless of Xenahort that pretends to be Ansem for personal reasons.
Xemnas-The nobody of Xenahort that has this name because of the Heartless' fake identity.
There happy? Though that new Master Xenahort is confusing me also.
@Aych
Toward your gameplay opinion, I actually felt the gameplay and fighting system in KH2 was way better. I never got far in KH1 because the fighting system seemed so broken in it.
And yeah, my own opinion here, I felt like KH2 really was a bit of a too straightforward game. It was like there wasn't much to do in the game once you completed each World, which honestly didn't take long. And tons of the game felt recycled. I'm hoping KH3 will be more based on original stuff. They did a good job at keeping several worlds fresh like with Beast's Castle.
Also they need to decide if any of Sephiroth's appearances are canon or not...I got annoyed when in KH2 he apparently never met you and never fought Cloud in KH1...
I don't want to get in a big discussion, but all I do know is that I liked the first Kingdom Hearts a lot more than the second one. Gameplay and story.
I really don't think I could get into a Kingdom Hearts 3 unless they would start with a new story...
Speaking of which, I do wonder why they're so hesitant to do a Kingdom Hearts 3. I'm sure they would make tons of money off it... hm...
I call it "whoring" because that's exactly what it is. I played the first game, and really, I like to call it nuclear Disneyland. They give you these supposedly faithful recreations of Disney worlds... with no inhabitants. The effect was telling, as it was hilarious.
They play off nostalgia to hide a crappy camera and fairly ho-hum gameplay, mixed with a crappy story that makes absolutely no sense. Sadly, from the reception and sales? The trick obviously worked.
Also, yes... yes I do think it was pretty much whoring to be pushing Duracell and Pepsi in Pikmin 2. However, it's a different kind of whoring. More they "Hey, I'm edgy! I have references to real things!" whoring, as opposed to the"LOVE MEEEEEEE I HAVE WHAT YOU GREW UP WITH!" whoring Square uses with KH.
...also, I can look past the references in Pikmin 2 because, well... Pikmin 2 was an amazing game to begin with. KH, not so much.
Don't get me wrong - I love Disney's animation. I also like a number of games from the Square side of Square-Enix... however, I really can't see past this one, since it's an obvious cash grab.
Long story short, strip Disney out of Kingdom Hearts, and you have Code Age Commanders. Code Age Commanders blew chunks, so why do people fawn over KH? Or, more importantly, if this were released under a budgetware label like Conspiracy or the like, would people regard it as highly?
wow, dude, HUGE MISTAKE!!!
If ya really wanna get on the KH Van, really, first try KH for PS2, then you can play any other, but don't start wit any other.
I did that and played first chain of memories and really hated. Later i played KH and then KH2, later played again Chain of memories and loved!!!!
Planning on getting a hold of the chain of memories version of PS2 and 358/2 will really be comming to my future ds library
Well then Santa's a whore then because his image was created by Coca-Cola!
Okay no offense or anything but honestly I could use the term "corporate whoring" myself on many things too. Okay it's obvious you just simply don't like Kingdom Hearts, that's fine, but hey was it corporate whoring when Nintendo put Sonic and Snake, two characters not owned by them, in Brawl?
I might as well become a whore then, because this sounds like a fun business! *makes plans for a future crossover between Nickelodeon and Cartoon Network cartoons*
I agree. The game mechanics, fighting system, and especially the camera system were all very improved in KH2. The whole time I played KH I was complaining about all the stupid game design choices that were made (i.e. lousy camera and the shared context button) and right when I started KH2 I saw that everything was fixed. It was great.
But I just feel like @Aych hits it on the head with the faux depth. Confusing =/= compelling.
Oh and, @Eternal Rain, what I mean by "emo-fest" isn't that it's emotional. It's that it's OVER emotional for no reason. And, no, emo existed long before Nomura came on to the scene. In fact, the creation of Cloud and Sephiroth were meant to appeal to that demographic, which was big among Japanese teens at the time. Nomura perfected it with Squall.
@Blue_Falcon
All the designs you listed. I dislike them. Understand that. haha. His designs have only made sense for me in TWEWY; they fit there.
Not saying the games aren't good. FFX is one of my faves even if I think the story was pretty much a romance comedy and Lulu was ridiculous. The fighting system was just pure fun!
The story is simple and straightforward on the surface, but for the more 'hardcore' fan, to use that lol-worthy term, it offers alot of philosophical and life discussion. Now if a game can get one thinking beyond what one can see [KH, FFIX for me to name but two], then that's a great achievement on the game's story-focused team if you ask me.
On the KH3 front, it'd make sense to offer it exclusive for the PS3/4 and then port it over to the Wii/2, just because its fanbase originated there [hello 3D GTA games] - that way S-E get bucket loads of cash from traditional and new gamers.
And on a FF fan note... I hope they use more VIII and IX characters and locales in the next main game!
I am begging Nomura to put KH3 on the Wii. Biggest install base, WM+ is cheap and will likely have a good install base, and it speaks to the audience. If SE doesn't have plans to put it on the Wii, Nintendo needs to step in and throw money at them!
(If not the Wii, then it better come out on the 360, once again, I have no desire for a PS3 just to play KH3)
Actually, Santa's image was derived from St. Nicholas.
I wouldn't call adding Sonic and Snake to Brawl "whoring" per se - Kojima BEGGED to have his character in the game, remember - but Mario & Sonic? Yes, yes I would... on Sega's part. Sega's sold the character out YEARS ago, though.
Whoring, at its essence, is selling oneself in the name of the almighty dollar. Square, a company renowned for quality, known for having a ton of talent, did just that with KH. Same goes for Disney, who have created absolutely enchanting tales for young and old alike over generations.
Now, there have been stellar, fantastic Disney games in the past (see: Aladdin, Ducktales), but KH isn't one of them. It's bland, it's pointless, and people still eat it up. Why? Who knows? Probably because it's Square, and it's Disney, so people tend to reason themselves into thinking it's good, so they don't have to be let down. Conceptually, the game is indefensible - it's basically built to breed fanboys and sell on that fanboyism, rather than actual substance.
"I might as well become a whore then, because this sounds like a fun business!"
...there are NO words to counter this without sounding vulgar.
The game being a mesh of the 2 two companies isn't why I like the game. It is the story and gameplay. Honestly, I hate turn-based and random encounter RPGs, except Pokemon and the kind that have some kind of of interaction(Mario and Luigi). Also, the story isn't really that complex if you play the games from KH1 to KHCoM to KH2.
I don't understand why you make such a big deal of why you can't understand the reason people like the series. I don't understand why people gobble up Madden and any other annual game, but you don't see me complaining.
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I just hope these games don't send KH's storyline spiraling into even more convoluted drivel.