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July 2, 2009 by The News Team Filed Under: Wii, Nintendo in general

A portion of a Nintendo Power interview with Miyamoto...

NP: Which is developing [New Super Mario Bros. Wii]?

Miyamoto: The same team that did Super Mario Advance and DS New Super Mario Bros.--the same team through all those. Mr. [Takashi] Tezuka and M. [Toshihiko] Nakago are part of that group. Mr. Nakago isn't one of those people that comes out to the front, but Mr. Tezuka is the main one.

NP
: How are the levels in New Super Mario Bros. designed for multiplayer gameplay?

Miyamoto: We really didn't think about designing the courses or levels for multiplayer. They're designed for that single-player experience. But it's just fun to have more people playing together. We really didn't go out of our way to build anything specifically for multiplayer. I think the thing that we really had to focus on was kind of the opposite--we had a single-player mode, and all we had to do was make sure that within this level that it could be played with more. So we couldn't create anything that wouldn't allow us to put more than one character in there, and that was kind of tough. We've got that [auto-scrolling moving platform]--if you make that the normal size, of course, you can't get all four players on it; if you make it too big it's too easy. So looking at that, that's one of those things that we had to work on specifically because we have introduced multiplayer.

NP: What can you tell us about New Super Mario Bros. Wii that you haven't told anybody else yet?

Miyamoto: Well, you did see the penguin suit, but what you didn't see was how the penguin suit lets you move in water. That's something we haven't shown anybody yet. And one thing that I was going to show people at the roundtable but I completely forgot to do was that once you freeze an enemy you can actually pick that enemy up and throw that ice blook. There are a lot of things that you can pick up and throw around, link [in] Super Mario Bros. 2.

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melbye
July 2, 2009 at 5:11 pm
I am glad singleplayer is what they are focusing on cause i hate unnecessary multiplayer that ruins singleplayer(i'm looking at you Resident Evil 5)
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July 2, 2009 at 5:14 pm
Yeah I'm glad they taking that route as well. Wouldn't want to deal with oversized stuff when I'm playing by myself.
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July 2, 2009 at 5:14 pm
Meh.. Just what I thought. Multyplayer is just to fill in.

It doesn't mean it can't be fun, but it would've been nicer to have levels designed specifically for multiplayer.

I also fear that multiplayer is going to make things a lot more easier.
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July 2, 2009 at 5:15 pm
I'm sort of disappointed that they didn't think about designing multiplayer based levels and took the single player route. Yes, it's cool they're taking that route, but this games' focus is multiplayer. A shame, but the levels that were at E3 were fun. I can just imagine if they did design levels based on multiplayer...could have had some awesome/fun ideas.
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July 2, 2009 at 5:23 pm
That feature of being able to freeze an enemy and then throw the frozen enemy as a weapon... reminds me of something but I can't tell what it is.
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July 2, 2009 at 5:29 pm
Im glad they foucused more on single player because thats whats going to be getting the most use. Yes i'll have a blast playing multiplayer and there will be endless nights with it, but the single player needs to be there to keep people playing.
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July 2, 2009 at 5:31 pm
Thank goodness they focused on designing the levels to be a single-player experience. :D I might actually buy this game now.
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July 2, 2009 at 5:43 pm
@BigLord

Reminded me of Kirby, where the ice power froze the enemies into little blocks, and when you hit them they shot off and could kill other enemies.
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July 2, 2009 at 5:43 pm
@BigLord

Are you thinking of Kirby games? Where you have the ability to freeze enemies and then kick/hit the block of ice into other enemies?
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July 2, 2009 at 6:14 pm
Considering the MAIN concept behind this game is to play with 4 people, the fact they designed the levels around only 1 player is idiotic.

I really worry that Miyamoto is losing his touch these days.
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Kirbylol
July 2, 2009 at 6:19 pm
@WiiFolder

Mario games are always focused on single player experience, even this new one. The multiplayer is and should be an after thought when designing the levels.

Forced multiplayer would only ruin the game.
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July 2, 2009 at 6:19 pm
Considering they're not offering online (which is still bullshit) it's good that they're designing it chiefly as a single-player game since that'll likely be how you spend most of your time playing it.


@NeroSuferoth

It's only easier if you actually decide to cooperate with one another :P


@kirbyfan407

Kirby Superstar.
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July 2, 2009 at 6:27 pm
There are various points in the original NSMB that would be odd on multiplayer.

But uh...am I the only one who'd prefer this on DS?
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July 2, 2009 at 6:30 pm
@Unknownsage

No. I'd prefer it be on ds. If they aren't going to take advantage of what the Wii has to offer (possibly excluding that demo thing we don't care about), then they should not develop it for the Wii.
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July 2, 2009 at 6:49 pm
THIS IS THE GAME that I wanted for soooo long. Being an old schooler I almost fell out of my chair when I first saw this. The DS version was PHENOMENAL and with this single player focus. . . I'm sure this will be even better. . if thats possible.
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July 2, 2009 at 6:49 pm
Well, I prefer they design for single-player. I guess I just don't have that many people to play with.
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July 2, 2009 at 6:53 pm
For a game that supposedly was designed around the single player experience, most of what has been shown so far revolves around 4 players...

It would've been nice a more deeper game.
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July 2, 2009 at 7:07 pm
@Unknownsage

Nah, it'd be amazing on the DS, especially with online play, something that's sadly even absent on this Wii version.
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July 2, 2009 at 7:14 pm
and really...NSMB seemed more fun cuz it was on a portable system.
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July 2, 2009 at 7:14 pm
Hmm, we'll see, once some single player footage is shown.
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July 2, 2009 at 7:36 pm
There was a bit of single player shown in the official trailer, Chosenoneknuckles. Mario in the water shooting fireballs at bloopers.

I'm actually pretty interested for this title, and I like to hear that they aren't making the whole game designed for 4 players. I mean, how often is that gonna happen anyway compared to playing by yourself?
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July 2, 2009 at 8:50 pm
It seems very smart to focus more on the single player experience with also taking into consideration multiplayer aspects, like Miyamoto said... you need to be sure it's completely playable by only one person as well. As someone said early on, we wouldn't want it to have segments like Little Big Planet where if you don't have buddies than you're just out of luck.

And honestly I think multiplayer has some likelihood to be harder than single... after all, having four people would make it a lot more frantic and you'd end up bumping eachother off cliffs and whatnot even if you're not intending to.
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July 2, 2009 at 9:16 pm
@COlimar788

well if it had online play, like LBP, then we wouldn't need to worry.
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July 2, 2009 at 9:19 pm
It shouldn't be on the DS. If the Wii had trouble handling it with online, the DS never could. Also, consoles are WAY easier to get people to play with you.

I agree with the choice to make them work single-player...they just need to make sure the levels are fun both ways. I trust Miyamoto/the Mario team here.
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July 2, 2009 at 11:18 pm
No this needs to be on wii. Even though im glad its still centered around single player mostly, multiplayer is going to be a blast with 4 players. Everyone likes playing old school mario so it makes it a good party game.
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July 3, 2009 at 12:00 am
I'm glad they are making sure the single player experience is there. That is what Mario has always been about. The 4-player co-op is just icing on the cake!
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July 3, 2009 at 1:16 am
I'm kind of split on this. In some ways I grateful they designed the levels with single player first and foremost, but then I worry that multiplayer won't be as fun. Hopefully it can settle on a middle ground and be as fun as it's looking to be.
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July 3, 2009 at 2:24 am
Yeah ! Great news ! That's how it should be made. Super Mario Bros. is a single player experience, but you can play it with your friends if you want to. But it's still an adventure/platforming game.
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July 3, 2009 at 3:16 am
@WiiFolder
"I really worry that Miyamoto is losing his touch these days."

Coming from the guy who is in love with Wii Fit and Wii Sports Resort (two of his latest releases)?
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July 3, 2009 at 4:15 am
@Kirbylol

Mario games are actually OFTEN designed around multiplayer...

Also look at 4 swords adventures. That game is clearly all about the multiplayer YET the team managed to make it very fun to play by yourself and all of the puzzles still worked.

I am sad that they won't have any 'teamwork' gameplay. It will be fun and I am still decently excited about the game, but the main hook here is you can play with 3 other people... that's the only thing keeping it from being just another typical mario sidescroller. Only seemed natural for them to go nuts and make puzzles like some players hit switches, everybody works together to push a boulder to progress and stuff like that.

It's too early to really judge the game though. I just wish they took a fresher approach as it seems kind of stale based on what has been shown off so far. Just my 2 cents. :P
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July 3, 2009 at 4:45 am
You know... I think I'll just wait and see how it turns out :) I don't really have any expectations right now and I like to keep it that way.
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July 3, 2009 at 6:58 am
@Lyude77

That's the thing. Because it's single player focused it should've just been on the DS.
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July 3, 2009 at 8:37 am
@Unknownsage

Then there would be no point in having multiplayer at all. How often do you find 4 players with a DS with the same game? For me, at least, it's never happened. At least with it on the Wii you have the option of 4-player multiplayer, even if it's still rare (for people not living near family or gaming friends).

Unless your argument is that multiplayer in a game not made for it is worthless, I don't see the point of it being on the DS. On the DS, anything more than 2 players really would be worthless/never used for the majority of users, I'd imagine. It would pretty much be an exact retread of NSMB, and people would be complaining about it. Heck, they already think it's too similar/it should be a WiiWare game anyway.

From what I remember, a lot of people were complaining that it would be multiplayer only...I don't see why there should be much of a backlash now, since it's almost proven that it works well based on the number of positive impressions (I realize it's different sets of people that don't like the decisions). Whatever choice they made, people wouldn't like it, even if it was a perfect made for multiplayer 4 player online game with Wii Speak. A lot of people prefer the solo experience.
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July 3, 2009 at 8:47 am
Oh, that's actually pretty nice to hear. I wasn't planning on doing co-op anyway (not a lot of local friends) so this sounds good to me. Just me on the couch playing an old school styled Mario platformer with the Wiimote held NES style. Heh, man it's like being a kid all over again.
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July 3, 2009 at 9:37 am
Thank god I may actually get this game now. I was only going to play with my girlfriend at most anyway.
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July 5, 2009 at 2:35 am
i agree with moonspark, that is bullshit. i'm sorry, but nintendo prides itself on "making games for everybody," well why not make the damn game for everybody?

not everyone has friends their age that A) give a damn or B) can take time away from their wives and kids and jobs and homes to dick around playing mario bros on my couch. that's being anal, and nintendo knows it.

nintendo needs to cowboy the F*ck up and understand that online is where it's at. i do like the idea that it's mostly a single player game, but why not make some multiplayer parts too? i mean this is 1805 after all...er i mean 2009, sorry, got confused there.
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Kairu
July 6, 2009 at 10:50 pm
If they add online then someting like this will happen : Mario jumps, a minute later he hits a ? Block, in thirty seconds a fire flower comes out, Luigi jumps for it and Mario runs to the side of the block, in a minute Luigi is almost there, but Mario jumped and got it, the players get disconnected.
Now that is Great Fun
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