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User Reviews
August 21, 2009 by The News Team
Filed Under: Wii
- co-op Squad Mate mode is drop in/drop out
- different colored reticle for your squad mate
- no shooting for second player when zoomed in
- same experience system as 360/PS3 version
- 10 players online
- host migration to keep the game going if host disconnects
- import your address book to play alongside friends without having to put friend codes in again
- better textures, fire and explosion effects
- fully customizable controls, a decision influenced by The Conduit
- consistent 30 frames per second
The developers have said that they are hoping that people that never played Modern Warfare before will pick up the Wii version, as they think there are a lot of people that fall into that category.


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after looking at the screenshots I really disagree, Conduit is all I need
I second that.
@Stryks
I would like to see some actual footage before condemning this game, but I hope I like it just because it would be nice to have another awesome online shooter.
how many times do i have to tell you they were early screens god dammit
anyway nice details
I'd like to believe you and judging from their quality I'd say I tend to think you are right, but you know how people are on the internet. "Pictures or it didn't happen." lol
I'm sure it isn't that people don't trust you in particular, they just don't want to get their hopes up. Why would Activision release early screens so close to launch? That's a big question on a lot of people's minds, when considering if these really are alpha or not.
i guess your right about that
Wii Speak support was in The Conduit,that didn't influence Activision/Treyarch at all?
No ****.
Regarding the screens from the other day: if those were early screens, then showing them was a dumb move. A bunch of people have been turned off to the game because of those screens, and Activision is going to have to work extra hard to prove that the game looks better than it is in those screens (if indeed it actually does in the end).
I completely understand why Nintendo holds their games close to the chest until they are pretty much finished. The fans don't like it all the time, but it's a smart way to play.
Seconded.
They probably aren't early screens.
It's too late in the game to be showing off early development for the game, and I'm sure Activision knows that. So chances are those are either screens from the final built or semi-final build.
how would you know anyway
It's common sense.
If Activision wants to attract all the WaW players, other than just by sticking a, "Call of Duty," tag on the game, they'll show final build images so gamers can gawk over the images. Since so many people are focused into graphics these days, if a game looks good, many people will be attracted to it, so it's simply just good business to put out images of the final build of the game, hoping to attract gamers and sell the game to them.
Obviously these repulsive images have failed in their mission. At least to 90% of gaming literates.
Loooooook at the FOOTAGE!
Gaming 'Literates?' how snobby.
There's a word for girls that act stuck up like that and its not a pretty one and it rhymes with riches.
There's a word for guys like that and its not a pretty one it rhymes with cartouches.
'Us literate gamers feast on the caviar of gaming!'
Way to take a fun hobby way too seriously.
Way to miss the point.
A gaming literate is someone who is active in gaming news, multiplayer, forums, etc.
A gaming literate is also one who probably saw the images of Modern Warfare for Wii and were repulsed.
And I'm pretty sure I'm not the one taking things too seriously, as you're the one criticizing me for my choice or words.
There's more words for guys, and they rhyme with rick and mastered.
So the poor souls that are intersted in this game despite of how those images look are "iliterates"??
No I think I got the point, you missed my point that I knew that's what you meant and the thought that 'everybody who reads about games MUST have the same reaction as me' is the kind of snobbiness I was accusing you of lol
It's your right to be snobby and say 'people as well read in this subject as me MUST have the same opinion...' well to your credit you said '90%' but to think of us as 'gaming literates' rather than 'total freaks who spend all their time either playing/reading about games' is giving us too much credit.
I mean I am on here just as much if not more than you and I am not objecting to the idea that we read about games all the time, but something about the term 'gaming literates' rather than acknowledging how truly ridiculously obsessed over something that is merely a fun thing to do, something that 8 year olds get obsessed over just as much as 25 year olds like me, is giving yourself too much credit in my opinion... not that my opinion matters, but that's just how I feel.
It's not -uncool- to like video games as much as we do but acting like its sophisticated or makes us better, i don't know that just doesn't seem right to me lol
How would anyone know anything about those screens aside from pure speculation. I'm waiting for an official trailer, but so far everything sounds good. And I'm not super mad about the lack of Wii Speak because I have yet to use it in the Conduit
At least to 90% of gaming literates.
@WiiLikeSportz
At least to 90% of gaming literates.
And you contradict yourself so many times in the post I'm not even going to argue back.
Hey, let me quote myself:
"well to your credit you said '90%'"
So I guess you are wrong again. Don't worry I'm used to it by now.
--
I don't know what contradictions you are acting like I made, let me summarize my points. We are already lame enough for loving games and game info as much as we do, we can't AFFORD to be lamer by thinking its deep and sophisticated to be grinning geeks about stuff like controlling animated plumbers in bright costumes or even more dorkily 'tough badass sword guy who couldn't possibly anatomically exist with his huge amounts of muscles' which for some reason seems 'mature' to a lot of gamers.... we are dorky and silly and embarrassing enough, just up to the edge of tolerability, simply enjoying fun games and wanting to know all about them.
Any contradictions? I hope not... I have to go!
@Infinitely
Lol ok I guess I'm illiterate
Good to know The Conduit served its purpose.
My quote was to your first point.
And no, no contradictions this time. The first time you made it sound like that it was a compliment, even though before you said it was snobbish.
Man.. I'm gonna miss Ground War.
Oh well, I'm sick and tired of dual analogues... so, I'm willing to try this. Treyarch did a good job with WaW, or so I heard... so, I'll be giving them the benefit of the doubt until I see the final product.
Though, if I had a gaming PC, it would absolutely never cross my mind getting this game on the Wii.
Forgot to mention earlier that this aspect of the game is full of win. I don't care what you thought of the gameplay of The Conduit, the controls were just perfect! I hate to sound like a d*ck but I think that if you had problems with the controls in Conduit then you probably just suck at using the Wiimote.
And what 'great textures' are we looking at in TCon? The only things that looked good were the guns and the reload animations.
By the way, HVS, when I want to play DEATHMATCH with random people that does not mean I also want to play ASE football and other stupid crap. And grouping weapons together (i.e. explosives/human/drudge) and having preset ammo refill stations sucked.
It wasn't funny the first you said it, and now it's actually anti-funny the more you spam it in every topic.
really hard to think any of their bullet point is real after reading that
of course , i'll be happy to be proven wrong by a video
agreed on all fronts. also the map design was really terrible i thought. the one semi-decent level was the streets, and even then not nearly as good as the streets from timesplitters 2.
Fro~
I think I will be enjoying both The Conduit and CoD:MWii
They both have something to offer, and I'll gladly take it.
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