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A portion of a GameSpot interview with Sega’s Ken Ballough...
GS: Why did Sega decide to bring Sonic back to 2D? Did the success of Sonic Rush and Sonic Rush Adventure play a part?
KB: Old-school Sonic fans have long asked to see Sonic return to a more 2D style of gameplay. Many liked the daytime stages in Unleashed, but wanted to see a game that plays purely similar to the early games of the Genesis. Project Needlemouse is that critical first step that brings Sonic back to his 2D roots.
GS: What can you tell us about the game?
KB: I can tell you it’s a brand new 2D adventure coming out in 2010, it’s in HD, and to definitely stay tuned.
GS: With HD makeovers of classic games being popular right now, can we expect the game to use chunky old school sprites or hi-res HD sprites?
KB: You can definitely expect HD graphics.


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Story Feedback
The character doesn't even look like Sonic.
And they're going "we're making this in HD!", hello a******, Wii is the home for Sonic games, sales numbers prove it, I thought after Unleashed they would've learned that.
I call this some big joke.
But this is weird. I wouldn't have expected to find out about something like this so... quietly?
And the Wii may not get it... hmm
Whoever wants to kid themselves into thinking they are anything like the old games is a darn fool.
The closest game has been Sonic Advance 2.
And even that was pushing it.
It's more than speed people, it's platforming, and adventure!
But yes, I'm excited to see where they are going with this.
I'm a huge Sonic fan.
I love him lots.
Please dont screw this up Sega
please...
Sometimes I don't get Sega, or what they mean...
Unleashed was crap on the Wii compared to 360. I don't care what review scores or sales say.
Says built for the ground up, thats usually a saying they use for wii games.
I'm staying hopeful..
@Guess_Who
Unleashed was super fun, I enjoyed it much thx.
(Wii version)
@BigLord
cant beleive you enjoy beating a stage in 10 seconds.
Try doing that in an old sonic game, and you'll see why Sonic Rush is a joke.
@Hero of legend
Yeah I noticed that looks nothing like Sonic also.
It looks more like Espio o.O
I would actually be kind of relieved if this ended up being a joke, "Speed returns"
Sonic is more than speed so they are already doing it wrong.
Sure but they did leave a few hints, didn't they? Let's see...
"I can tell you it’s a brand new 2D adventure coming out in 2010, it’s in HD, and to definitely stay tuned."
"You can definitely expect HD graphics."
Now, unless we're expecting WiiHD next year, I'm gonna go with 360/PS3.
Not that I care, as I gave up on Sonic after his abysmal 2006 performance. Sega would be wise to just let him die in peace.
This is a 2D game, surely scaling it down for Wii would be a cakewalk, I mean we have upload sites that do that automatically for crying out loud.
It is far easier to start from high-res first and scale it down, than the other way around, as you'd have to start from scratch... unless the art/sprites were already high-res in the first place ala Muramasa.
So..
XBLA, PSN, and Wii retail release? I can live with that actually!
Still, I think they should also bring 2D Sonic to the Wii, what with the love Sega gives the system.
Not a port, but something also built from the ground up. Wii can definitely do 2D, what with all the love it's been getting lately.
@Hero of legend
Have you heard the sound effects? Worst case, this is a game with another character from the Sonic universe (like a sonic cousin or some bullshit like that).
And lol @ whoever singled out the Wii version of Unleashed as $hit, it's practically identical with a couple missing levels (and more levels isn't a good thing for a mediocre game anyway). That makes it $hit from liking it elsewhere? Lol.
Actually if I remember right, the stages are totally different.
The locales may be the same, but they are different layouts.
lol exactly .This isn't the first game that SEGA claimed would return sonic to his roots.
Also do they really think sonic's fanbase is on the HD consoles?
If they just made the game like, hi-res artwork, like A Boy and His Blob or Wario Land, it would totally work on Wii.
I know it seems silly to have "HD sprites", but there definitely IS a market out there. Just like people who, for some reason, like to buy BluRay DVDs of cartoons. Is there REALLY a reason to see that high quality in something like Captain N? No. But some people get off on that.
Personally, I won't care since I also have a 360, so I am excited.
This will be the first Sonic I bought since Heroes.
KB: You can definitely expect HD graphics."
Okay, so HD graphics... that could mean an option for "classic" or "redesigned" sprites, like Cave Story, right? He didn't say HD sprites...
@ArakniD
I agree with you completely here, bud.
For God's sake, people, don't hype yourselves up for this. Heck, that's sound advice for pretty much anything.
@WiiFolder
Most of their audience isn't on 360/PS3. But the audience that does care about going back to its root is. The kids on Wii dont give a crap so long as they can play as the blue guy from TV.
It's a worse version of an already bad game.
Just like how people like the Super Nintendo version of Turtles in Time the most, but it's basically the same as the arcade and Genesis versions, except it has more in it and there are enough odd things to differentiate them.
2D Sonic? Why the heck wouldn't it be?
Pretty much what Dinofan said.
The silhouette does look odd, but come on, who else would it be? the rings, the sounds, the paths the little blue blur makes... That's SONIC baby!
Oh, and "SEEEGAAAAAAAAAAAA!"
This is actually true.
The majority of Wii gamers are the casuals, as we've already gone over a million times.
That means a majority of Wii owners are people who think Shadow is the best thing since sliced bread and love all of Sonic's 3D outings since.
However, on the same hand, the Wii's original point was to "go back to the roots" of gaming and get older fans back into gaming.
So you'd think putting older games ON it would also make sense.
Hmm.
@azsapphire87
Also, I agree with your first part. It's entirely possible that a Wii version may come out depending on how you take the wording.
http://i34.tinypic.com/zojl9i.png
Regardless of it's status of being on Wii or not (I have a 360 anyway so I won't be affected in a negative fashion should the Wii be left out), this news is pretty freaking awesome.
Part of me laughs, while another part cries every time people get excited over a Sonic announcement... it's like watching a bunch of defeated soldiers whose country was annexed stand up and grin stupidly when they hear their old national anthem, hoping to see their flag rise again... only to have their hearts break all over again when they see it's being used as a theme song in a commercial for dog food.
@Stryks
@azsapphire87
http://img6.imageshack.us/img6/264/sonic2d.jpg
Look again closely.....
In my opinion I think we're beyond that point. The wii is another "kiddy nintendo console." Now this may seem weird but I know its more then that. It has a s crap load of great core games and games for everybody not just kids. But the vision of a kiddy console isnt going away. If more core games sold as well as 360 games I think nintendo as a kids game console maker would be gone. I just dont think core games are gonna suddenly start selling any time soon.
Yeah kids today care about Sonic at all, AND are the only people with a Wii! (Frowns and goes back to playing Muramasa.)
I had no doubt in my mind that it's him, but thanks for the pic, it's a great reference.
That little blur in the video, goes through vertical loops, falling s-turns, bouncy rooms, even a corkscrew at the end. It COULDN'T be anyone else.
Ah, yes. This. This times a million.
Mega Man 9 still upsets me. How could Capcom mess that game up so much? And people are excited over Sonic Team handling a 2D Sonic game? Especially after that failed port of the original on the GBA?
You all better go into this with cautious optimism. The biggest difference between old Sonic games and new ones wasn't just it being in 3D, but the fact the level design (which was awesome in Sonic 3 and Knuckles) went to crap. Rush (oh god, some of the worst level designs in any mainstream 2D platformer) and Advance were games with bad level design; giving the game "HD graphics" won't solve this problem.
What, you think MadWorld or some other shoddy, cheap, short, dodgy games like that would sell millions of units, anywhere?
People can't judge core game sales on Wii because there are no core games on Wii that get the same good treatment as other systems.
Even Silent Hill looks like it was a cheap project in many aspects, the character models aren't nearly as well designed as past SH games, though the engine is nice (if full of jaggies).
The very first game to judge that by is Monster Hunter 3 in Japan and it's selling well.
In the West, the very first true "test" (despite companies labeling CASUAL GAMES LIKE RAIL SHOOTERS as tests for hardcore games, lol) may just be Red Steel 2, if it ends up being a good game overall and not just a pretty front for a sub par experience.
We'll see how they sell then.
From the Wii's current library, all the indications we have are positive, not negative, because many cheap, niche games sell well on it, considering what they are. Ie, see SUDA 51 having his best success on Wii, even though he's made GC/PS2 games in the past. I bet Muramasa will also be called a flop by people, but I bet it will sell better than Odin Sphere itself. MadWorld sold more than the studio's last brawler, God Hand. Even Okami, another clearly niche game, sold better on Wii than on PS2.
Ignoring simple facts like that and going all "Core games don't sell on Wii" is stupid.
That chart never really applied to me, and honestly I'm probably one of the only people tired of seeing it. Whatever though, it's become something of a meme anyway. Just gotta bare it even if you hate it (like "Girugamesh;" decent j-rock band, but the meme started by that poorly made Sakura-Con commercial was definitely a "15 minutes of fame" kind of meme, and good thing too because I thought it was lame).
@WiiLikeSportz
How's Muramasa?
@Al3xand3r
I agree on some points, but disagree on others (lightgun/rail shooters are NOT casual despite the easy pick and play nature, because some of those games will eat your quarters/lives/continues like crazy unless you've got lots of skill).
WHAT.
...
You can definitely expect HD graphics.
SEGA is yet to identify what consoles this game is coming to.
Sounds like a HD system to me, but maybe I'm out in left field here.
Anyway, I'm pretty surprised by this, and given how good some of the 2D sections of Unleashed (on PS3/360) were, I actually think this could be good. But not getting hopes up. There's potential.
2D = camera perspective.
Un-freaking-believable. Beautiful. Incredible! I love leveling up as I play an action game... so nice to get higher levels in a game that doesn't have menus as the combat mechanic. I mean I played Pokemon all day on the bus and at work, but damn this game is really awesome. What a vibe too! Everyone should buy it.
@topic, I really hope this game is gonna be on Wii, I will at least be interested and definitely give it a rent... if its on Wii. If not... please come out on PC? lol
http://i175.photobucket.com/albums/w156 ... arison.jpg
PS3 - 410,000
PS2 - 530,000
360 - 470,000
Wii - 990,000
Hmm, I don't think making it HD system only would be the wisest idea on their part.
Seeing as I do love the post-SOTN Castlevania games I'm pretty sure Muramasa is something I'll enjoy. It's on my "must buy" list.
Oh yeah and a PC version would be nice. I remember they did it with Sonic Adventure and the 2D games (I even still have the PC compilation of Sonic 3, Sonic and Knuckles, and it even has Sonic 3 & Knuckles!).
I'm thinking it will be a downloadable game, in which case they sell better on 360. Better advertising for the games, they'll be able to add DLC, etc.
These are all beautiful games and I don't have faith in SEGA doing Sonic justice and putting the required resources to it (like Nintendo signed up that anime studio for Wario Land Shake It). They'll probably just make it as cheap as possible just because it's 2D.
If it will even be 2D and not some sterile-looking 3D graphics 2D gameplay game, Unleashed speed levels style.
Personally, I don't care. Sonic = meh imo
from the full interview:
"KB: Old-school Sonic fans have long asked to see Sonic return to a more 2D style of gameplay. Many liked the daytime stages in Unleashed, but wanted to see a game that plays purely similar to the early games of the Genesis. Project Needlemouse is that critical first step that brings Sonic back to his 2D roots."
That's what it sounds like it will be.
"Mega Man 9 still upsets me. How could Capcom mess that game up so much?"
Um. What? Mega Man 9 was awesome. I've seen people rank it up there with Mega Man 2 and 3. Did you even play it or were you one of those people that shoved it aside because it was 8-bit and pretended that meant Capcom wasn't trying?
Anyway, I have hopes for this. I really hope this is the game that can bring back the old school Sonic feel. HD implies there won't be a Wii version, which is fine by me. I have a 360.
"Um. What? Mega Man 9 was awesome."
No. The music was not on par with MM2 and 3, and it suffers from bad game design overall. It's far from "awesome"
And to answer your question, yes I did. I even paid for it, which I regretted afterward.
This is a 2D Sonic though. There's no reason to think it's the same as the 3D games.
Those have no hope.
@Burgers
The part you quoted is my exact first reaction to this topic.
@dinofan01
You're possibly one of the few people here on GoNintendo that are not crazy. I totally agree.
But people can't see past "WII SALES ARE AMAZING" and they don't grasp that the Wii has also effectively destroyed its image as anything worth looking at beyond sales.
It has so much potential, but I actually hope it gets hurt. Not because I want to see HD consoles do better. No. But because I want to see Nintendo have to try, instead of sitting on a pedestal with smug looks on their faces saying "We don't have to try. Enjoy a copypasta Mario". D:
@WiiLikeSportz
I assume this was sarcasm, but for lulz, I wanted to point out that a lot of kids have PS3 and 360. I am pretty sure that's half of the reason people hate voice chat on those systems. lol.
@WiiLikeSportz
Also, I expect this to be a digital game. I highly doubt they'll have the balls to put this on retail for rent. Too bad Wii doesn't have demos.
@Inneverate
How did Capcom mess up MM9? What are you talking about?
@Al3xand3r
I actually have to agree with a few points you make. Particularly in the fact that Silent Hill 3 has better graphics than SHWii.
Also, as if by divine comedy, SEGA themselves are the ones who said "To think that core games don't sell on Wii because of this would be ignorant".
So if it's not on Wii, it will actually be hilariously ironic.
If it is on Wii, I'd be torn. I'm not an HD graphics whore, but I have to admit that after playing Muramasa, it would look a lot nicer in HD. I'm sure a new 2D Sonic would be no exception. Now, if it's 2.5D, screw it. Hd effects are pointless.
On the other hand, PS3 and 360 both have s*** controllers for this kind of game. Wiimote sideways would be a huge selling point for me. It's why I bought Mega Man 9 on WiiWare over XBLA.
That said, I have a sneaking suspicion from watching that trailer that we aren't playing as Sonic. Why hide him? Doesn't make sense.
I'd laugh and be pissed off at the same time if Sega forces us to play as one of the s*** Friends instead of Sonic.
My hunch about Okamiden being on the DS was right, so I'm goin' for broke with this one!
Personally, I love Galaxy Man's theme and Tornado Man's.
And nobody said anything about music. Why does music mean "OH MAN, THEY MESSED IT UP"?
What was BAD about the game design? I don't understand.
@samfish
They probably hid him just to hide what the style/graphics look like or something.
Posted above:
http://i175.photobucket.com/albums/w156 ... arison.jpg
http://img6.imageshack.us/img6/264/sonic2d.jpg
Just like they decided to release their ultimate genesis collection on hdonly (too much sprite work!)
sure the same people who scoffed at virtuafighter 5, sega tennis all star and countless sonic games will suddenly catch the sonic fever
come to think of it , they did hit all the right point to please those hardcore fpshooter fans : hd , hd , roots and so hd
and that even though the best sprites work this generation is clearly on game like warioland shakedimension, muramasa or even a boy and his blob
and really who are they fooling by pretending that 2d sprites are that difficult to handle even with the hd .
might be a downloadable, might be a pseudo 3d , there is only one thing for sure all previous sonic games sold better on nintendo platforms.
The music was great. And a lot of people would agree with that. And bad game design? What? The game design was just fine.
@Sgt Scyther
Don't worry, Kirbylol forgets that old school games were trial and error.
Amen, bro. Mega Man 9 hast to be one of my most replayed MM games of all time. I liked it very much, and it had a clever game design if you ask me.
The antigravity room, using the buster cannon to move around was pure genius.
The secrets, and the easter eggs. What's not to love? And some great tunes from MM2 as well. MM9 is by far one of the best. At least beats 4, 5 and 6. (THough I like them almost the same).
--
I don't know if SEGA has what it takes to take Sonic back to his roots...They can't expect me to believe that after all this claims of "taking him back to his roots" they'll succeed this 300th time just because the game is now 2D.
There's more than just being fast and 2D to classic Sonic. The question is, does SEGA know what's truly lacking?
Also, making Sonic 2D won't fix the problems people have with the Sonic series, as the talent just isn't there anymore for Sonic Team. The same reason Rare sucks right now. And this comes from a huge Sonic fan that thinks Sonic & The Black Knight was a decent game and Sonic Adventure was one of the best games of all time.
...wait, will i get banned for saying that? ahh well, the ban hammer and i are close friends anyway.
You don't deserve it.
Please stop trolling.
Why would SEGA want to give Wii owners a collector's disc of SEGA games, when they can ask you to spend more money to buy them on the VC, and without them having to pay to make/ship out retail discs.
That's a good reason to not have made that, from their end, anyway.
Also, nobody said the game uses 2D sprites. Gamespot asked, but that doesn't mean they are sprites.
And all the Wii games you mentioned are handdrawn, which is entirely different.
And technically, they never said HD only, just that it WILL be in HD.
@Artistic_Anarchy
Kirbylol <3 hahahaha
@jigglytothepuff
My favorite Sonic games are Sonic 3, Sonic & Knuckles, Sonic Adventure and Sonic Heroes.
Also, I agree. It will definitely be stupid to not have a Wii version, and 'SEGA/Sonic fans' seem to forget that there are now multiple forms of Sonic fans. They are trying to please the ones that give them the most money, or trying to reach as many groups as possible, which they simply can't do. Going retro is a good way to figure out what went wrong.
@shihe
I agree. The game used a lot of new technology to do things that just seemed amazing for a 2D game.The fact the armor sparks when lava touches it STILL gets me.
And in reply to the "back to his roots" thing, I have hopes.
In the sense that, they realized we wanted speed, with Unleashed, but they did too much on just speed, and they ehffed up the game by having the Werewolf parts.
They're going backwards. They got the speed idea, but now they are going back to 2D. Let's hope that with the 2D, they bring back the good platforming bits and see what happens.
If they fail, at least reviews will be filled with "NOT ENOUGH PLATFORMING" and maybe they'll get it right finally.
I recognized the wings and the ribbon, but the Sonic silhouette looked very different than his current design, which is why some people thought it was somebody else.
You don't deserve to play this game either.
Exactly. I think going retro will help with sonics somewhat tarnished reputation and will hopefully get rid of all the 'sonic is dead/sonic needs to die' articles. I think it's great that they are going in this direction. I would love if they had both classic 2d and a 3d game, similar to nintendo with having both new super mario bros wii and galaxy.
im sonics biggest fan yet i probably wont get it. the fact that they say HD means
A) no Wii
and B) not 16-bit revival like I want
im not falling for this s*** again, Sega.
Has not seen Blu-ray/TV/DVD comparison of Code Geass.
There is a noticeable difference in quality
On Topic:.......Meh. Was never a huge sonic fan and Id much rather have an all daylight 3D version of Unleashed.
Daylight was awesome. Were-hog was utter s*** and stopped me from finishing the game
Thanks man. Its good to met another sane person here at the Gonintendo feedback section. Theres too many rabid fanboys here. Theres nothing wrong with being a fanboy (I'm a fanboy), but you gotta be a fanboy that uses their brain. Just be realistic about things.
Shut your damn whore mouth, please.
After all the s*** I talked about Sonic and his shoe-horned invasion of 3D environments, Sonic X-treme and all, you go and do this...
AND TOTALLY REDEEM YOURSELF!
This is correct, for I don't own a BluRay player/PS3.
But again, the point was just that there is that market of people that love crisp 2D things. So HD 2D games definitely have a fanbase.
So this really only proved that point.
@jigglytothepuff
Totally agree.
@dinofan01
Exactly. I'm a huge fan of a LOT of Nintendo things that I will defend to the end.
But I cannot defend Nintendo as a company for everything they do. I'm just not that blind. The minute I got a PS2 last gen, I lost the ability to blindly claim "OH, NINTENDO IS THE BEST AT EVERYTHING, ALWAYS, ALL THE TIME". And even now, this gen, while I don't own PS3, I am far more open minded NOW than I was at the start of the generation 3 years ago (and even before that).
@Al3xand3r
Also, I already commented on partially agreeing with some statements, but I actually forgot:
There's a reason that Shattered Memories has slightly less better graphics. And not just because "oh lol, a PS2/PSP port".
The original Silent Hill games were mostly full of locked doors. Despite seeming like the worlds were big, a lot of the worlds had gaping empty holes and lots of locked doors that had no rooms behind them.
According to Climax, SHSM should allow us to enter every room in the game. Not to mention, there is an alternate version of probably every room, and the world changes into a constantly streaming maze world, and I am pretty sure the game has next to no load times (save for probably cutscenes and specific areas).
The game also uses a new engine that will be doing so much than no SH game has ever done before (perhaps ANY game, really) with how it looks at EVERYTHING you do.
So yes, the graphics aren't as good as, say SH3 or SH4 on PS2 on the character models, but I happen to think the world itself looks amazing (as well as the individual, mind you, snowflakes, and the effects of the ice/other world) and that for a constantly streaming world, the graphics are great.
Anyway, I'm not very convinced that the new protagonist is Sonic. Why the hell would they cover him up like that, then?
Probably to hide the artstyle. Now we are left guessing if it will be 3D graphics in a 2D world (2.5D), or even celshaded 3D, or hand-drawn 2D.
I REALLY hope it's the latter.
Actually... I just noticed. See the comparison pics that are already popping up? Sonic doesn't have horns/ears THAT big! I say it's not Sonic, it's... a mouse?
Wtf?
Just look at the comparison pics that are posted on this news post.
What are you even talking about?
@nGen
Except Unleashed was a bad game. PS3/360 owners knew that. Most Wii owners, the people who, you know, buy Mario Party at the drop of a hat, don't give a crap because it's better than nothing. At least it was some form of a core game.
Not to mention, PS360 owners can play demos of games and find out if they are crap beforehand. Wii owners have to just hope for the best.
@thisboywillbreak
This.
http://www.needlemouse.com/
3D Sonic games, though, are almost an entirely different thing from 2D Sonic games.
And there's nothing that makes GCN or Wii more 'friendly' to platforming. If anything, the other consoles for having normal controllers would be more suited (the 360 controller practically IS a Gamecube controller). But at least there are NES style and older controllers for Wii.
A huge part of it really is just "it's better than nothing". With how few games come to the Wii that are quality or even able to be considered a 'core' title (as in, for people who play video games as a hobby; not "OH MAN BLOODVIOLENCECURSINGNUDITYMATUUUURE"), it's a big "take what you can get" kind of deal.
And, the fact that a majority of Sonic's 3D fans are younger. The older fans want the old, classic games, and most of them own another console in addition to Wii (if they own one). Younger fans, the ones who were born with Shadow as a main Sonic character instead of the original 3 (Sonic/Tails/Knuckles) are a bulk of the ones who are pushing those sales. As long as Shadow is in it, it's getting purchased.
@tahenator
What? Wdjhakjhs
Well, that answers the question of 2D or 3D.
Wow thats ugly as all hell..
Why is it all twisty wtf.
Really, the purpose of concept art is to establish what the game is going to look like.
So wtf did they do to Green Hill??
IMO this is failing hard, I feel like they are trying to make it look like AoStH, which I dont approve of in game.
Stylized is one thing.
A piece of land tied into a knot is ass.
Next thing you know, Urkel will be playing Sonic's voice again.
Really hoping that is fake.
:O
Did someone make a domain name that fast already though to try and make it seem like it could be fake? I don't know about that link...
HURAH!
finally, a real freaking sonic game (hopefully, maybe, doubtful)
See... There's a part of me that says. "FREAKING AWESOME! A 2D Sonic game! It's been a while since I played a brand new one of those on a home console." Then there's the part of me, that liked the 3D Sonic games, believing that Sonic Team would pull it off, says,"Aww man! You were almost there, dudes! Not exactly in the ball park, but almost!"
As you can tell, I found a ton of enjoyment from both sides of the coin as well as disappointment. 2D isn't a magical wizard that guarantees a great gaming experience.
While I'm happy about Project Needlemouse. I guess I wish Sonic Team would give the unleashed 3D formula another shot. Tweaking for the better.
Still I can't wait. And while they did say HD, I say,"Let's wait and see." I mean, Wii users could have a piece of this pie.
Speaking of Wii. This makes me wonder... Could this formula be the new foundation for Sonic games, or is it just something to make the Sonic fans happy? And will the Storybook Series follow sue?
Dunno about you but I think the look of Green Hill Zone looks rather interesting. I wonder if they can take advantage of that twisty idea for good platforming.
...If there's even going to be platforming *cough* Rush *cough*
But eh, each to their own!
I'm not excited but I might follow news about the game.
I wonder if this'll be retail or downloadable.. And if it's retail, like a full $50-$60 game, what will they do to make it worth that price?
@Totodile
Oh quit trolling. Why is it such a popular thing to hate on things that are popular? Kind of backwards isn't it?
Srsly, wtf? Does anyone really think Sonic is "all about speed"? BS!
Well, you were still manipulating speed to do those things. It's just that speed was used as a platforming device back then rather than a blind, effortless roller coaster ride. -_-
I think looking at the Sonic stage in SSBB is probably a good example of how the stages could look.
http://www.needlemouse.com/
"I think looking at the Sonic stage in SSBB is probably a good example of how the stages could look. "
You would think so...
It looks intriguing indeed, but I'll reserve [some] of my excitement hype for now. I know I can't be the only one who detested the Unleashed speed-for-the-heck-of-it levels for the most part.
Shame about no Wii version [or at least it'll be a badly screwed port like Unleashed was, shown like the last four months prior to its release], so I guess my 360 may be havin' some 'Project Needlemouse' instead.
@Burgers
You mean like alike this, Burgers?
http://fc07.deviantart.com/fs31/i/2008/ ... Orioto.jpg
I'd be all over that.
Where is the excitement for this thing coming from?
oh well, I hope it comes to the Wii, I enjoyed a bit more the wii version of Sonic Unleashed than the Xbox360's. The Xbox360 version was just more annoying.
Speed... ok !
And.... just speed ? Speed was on only an element of the original gamplay but not realy the key element !
HD only... Why not but i just hope it's coming to pc too, HD consoles are so old now comparing to the power of the lastest computers.
Sonic Team 2k9 Vs Sonic Team'91... lol lol lol lol no way it's going to be a good game. These guys are nothing comparing to the genius guys from the original Sonic Team and they've prooved it so many time ! Remember Shadow ? The new Nights on Wii ? 2d Sonic on GBA and DS are ok but are so bad when they've get compared to the Genesis and Sega CD versions. Just give the baby to Nintendo if you want a good Sonic game !
Yeah, that's why I detested Unleashed's speed levels [for the most part], cos it was just speed, speed and more pointless SPEED.
The only good platforming to those sections came in the later levels, whereas the Werehog, despite critical fanhate, had good platforming most of the way through his portion of the game [imo].
@Killasnipersz
It's a new 2D Sonic game, on a console - go figure amigo!
I think Sega and Nintendo are working closer than any other company atm. If this game is not for the Wii, then Sega as other big plans for it.
Haha, I can see that Pachter guy getting an article linked today harping about it again. He really needs to be sent to candy mountain [where all your ridiculous dreams come true]!
Also, was it just me, or did you guys remember that today 10 years ago the Dreamcast came out in your America?
[It came out in Europe on October 14th, or there abouts IIRC]
Don't get too excited folks.
SEGA is yet to identify what consoles this game is coming to."
Doesn't sound like the Wii, that's for sure.
Also, I'm still waiting for SEGA to announce the game's inevitable "unique twist" that'll end up ruining the game.
This is more the kind of thing I meant: http://www.smashbros.com/en_us/stages/i ... 214a-l.jpg
It looks just like the original and quite different to that strange twisted surreal artwork example you posted and I don't think I would like the game if it looked like the artwork in your link
Well it was the name for one of Sonic's conceptual forms [after the original rabbit form], didn't the needles part give it away?
I dont think you get it.
That image is rumored to be official concept art for the game.
I know what you meant,
I'm showing you what they want to use...
Look at the link that I posted dude.
Needle Mouse DOT com
actually if you were a sonic fan then you would know that speed is the most important part of a sonic game. thats what made sonic, sonic. really only the sonic franchise can get away from having so much speed in a platformer game. thats why when it truly comes down to it, the sonic rush games are great. not as good as the classics, but they are worlds better than the 3D games we get nowadays (except adventure 2 and maybe the 1st one). you cant argue against that.
About time!
They finally heard the calls!
Now dont blow it!
Altough the game is already 100 times better than any 3d Sonic outing
Yes, speed was what made Sonic different from Mario [and every other character out there at the time], but it was correlated with great PLATFORMING too. You can't have just the former and say 'there you go kids, classic Sonic nostalgia', otherwise it'd be like Unleashed's daytime stages all over again...
Which had good platforming only coming in the last few stages, whereas the Werehog had good platforming mostly all the way through.
Actually, if you were a true sonic fan, you would look at stages like the Death Egg zones or Marble Garden and see that while speed is what made Sonic, Sonic, it was the large stage design with fantastic (and sometimes careful/slow) platforming and varied paths to take to the finish that made the games different, exciting, and a thrill to play.
Speed isn't everything.
And look at other peoples comments here and you would see that the majority agree that zipping through stages in 10 seconds isnt what Sonic was about.
@Chosenoneknuckles
Wow! I thought i was the only one who liked the night stages platforming!!
+100 cool points for you!!!
Wow, thank you. Yeah I did, yes the fighting got tedious at times [something the Wii version really suffered from, due to its half-assed system from its HD version], but the platforming was great.
Going up the waterfall in the first[?] Chun-Nun Werehog stage was breathtaking stuff, for example.
After not playing many Sonic games as a kid, I can't say for certain, but I'm pretty sure you're both partly right. While speed is a factor, so is the timed platforming. So I'm quite certain it's that Sonic used "momentum based speed for fast or slow platforming" as to what made Sonic, Sonic! Or something like that... Lol
Fro~
PS: I would also like to ask for both of you to please not dis each other for having a different views as to why you found Sonic enjoyable, completely unnecessary and there are other ways of getting your point across rather than start attacking each other's subjective nature of what one finds 'Fun'. ;D
"whereas the Werehog had good platforming mostly all the way through"
riiiiiiight. werehog and good really dont fit in the same sentence. that quite possibly was the worst gameplay of anykind in a sonic game ever.
@ArakniD
yes and thats why I dont think the rush games were as good as the classics but the level design in those games were still better than the majority of the 3D games.
dont get me wrong, I'm not saying the rush games is this Godly awesome series of games, it just that they work better for sonic than today's current console sonic games of having retarded extras like werehog and swords.
Sega has disappointed me one too many times.
http://i28.tinypic.com/2d1rb6h.jpg
Goty? Or Gotg?
Fro~
So I'm not gonna get hyped up right now. I'm gonna wait either until a demo comes out, or until the game itself comes out and there are many reviews for it.
If I were them I'd put up a demo on the official site way before release, and allow people to send comments - then we could tell them exactly what we liked/didn't like about it and they could see whether it's worth adjusting.
The cheap "rush" move is too rewarding (you can go through almost all enemies except sub-bosses). The only part of the game that required more platforming skills were the last levels.
But the level design was great, so I replayed both games without even TOUCHING the "Rush" moves buttons (X, Y). It was then that I found it a bit more enjoyable.
--
I'd love to see Sonic hanging onto iron bars on the ceiling, making his way through a bottomless pit (Flying Battery Zone), or trying to stay afloat an ocean of oil (Oil Ocean), Or opening new secret paths to go through (Ice Cap, Green Hill, Angel Island, etc).
It's not about speed. It's about variety. High speed action one minute, careful platroming the next.
And Super Sonic used to be part of REGULAR stages. I miss that very much as well.
You've never been on a Sonic forum have you...?
i.e. the majority of Sonic fans don't agree on anything, and are just as much the bane of the series' status as Sega is [if not more in some respects].
I say Sega should make this with minimal fan interference tbh, see if they still have what it takes to make a 2D Sonic game, fancy graphics or not.
@shihe
Sonic Rush also had horrible music [imho], and Sonic games generally have good soundtracks.
This game would need golden music to your list too to be worth it. Oh, and going up and down corkscrews - to help make Sonic's speed meaningful again.
Agree. I was once there... ONCE. I couldn't resist the epic ammounts of failure from those "fans".
Most of them agreed to have 12 Sonic Heroes Teams on the next game. 12!!! Team Sonic, Dark, Rose, Chaotix, Silver, Metal, etc, etc, etc, etc.
If SEGA has been listening to them all the time... No wonder some games have had massive ammounts of suckage!
I think this game is the way to go.
And I mean taking what is the essence of SONIC, and stay minimalistic. After all... if there's one thing EVERY Sonic fan can agree with is that Sonic should be fast. PERIOD.
This the best strategy to start anew, and reunify the fans.
Agreed. And wow, I've seen some horrid fan suggestions but 12 SH teams? Good golly... [and I liked some of the aspects from Heroes]
Hopefully they were just preteen suggestions [the expected responses], and not teens-early 20 somethings - otherwise then that'd be cause for worry!
Oh wait, I forgot Livers. ... Screw that thought then.
+ Remake of the very first sonic game (this is exactly what sonic needs, a brand new game would not assure much quality also nostalgia>all lol)
+ (should be) all 2D gameplay
- judging by past games, you just dont know if sega would want to throw in some pathetic gimmick or not.
- game may be poorly made (see sonic 06. that game could have been awesome, but long load times + a bunch of silly glitches and camera angles killed it)
just have to wait and see.
It's a good thing that they went back to 2D and the teaser hints that speed is back but you never know.
I gave up on Sonic a looong time ago, so I wont get my hopes up.
Chances are they'll make a Wii one too but in 480p with the same graphics.
Though they mention it in HD, the link to the Video has it under the Wii section, though it could be in the other sections as well, but since its on the Wii section of gamespot as well, it leads to some speculation.
If it's like any of the original 3 and/or Knuckles, then I'm not excited.
Plus, I'm betting this won't come to Wii. So I'm not excited in the first place.
because its sonic, a character who's series has had the majority of the games on a nintendo platform. plus the majority of the fanbase own nintendo consoles.
@Soriku
you know, thats pretty much what people said about Sonic 06, except it never happend (although I guess it could). point is, sega is not afraid of making a sonic game that is not availible on a nintendo platform.
I hoped they would've kept the Hedgehog Engine and build on that. But people moaning about bringing him back to 2D...
At least the fanboys finally got their wish with this. Hopefully it'll be like the Genesis days at least, where I can replay it over and over again and never get tired.
You definitely missed the point as to why people liked Sonic Rush. If you ask anyone who likes it, I bet none of them will say it's because it's similar to the originals.
In my opinion, the originals kinda suck, now that I've experienced series like Sonic Advance and Sonic Rush.
Oh, and I just ran across your response to BigLord. Showing your ignorance again. The Hidden Island stages are made specifically for speed runs. And are fantastic, unlike the similar X stages in the first Sonic Rush.
ahh yes, the jealousy starts
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THIS.
God, I am SO exited!
Seems like it's gonna hit the HD platforms, but I'm completely fine with that! Means there may be some other Sonic for Wii!
So I won't. But I am excited to see where this is going. And I love me some Sonic, having grown up with the Genesis, and do enjoy the Sonic Advance and Rush series.
Yep, yep. Rush was awesome!
well its not like sonic has had a recent history of terrible games....oh wait. I quite honestly dont see much reason to be jealous over a sonic game even if it is a 2D adventure.
The level looks like something from a Tim Burton movie, but more colorful. Sonic NEEDS some art -quality-, not this generic crap it's been stuck with for the last 10 years.
I swear, everyone's just looking for reasons to bi***, even if the reasons are reasons to rejoice. Not surprised.
if this game was announced for wii, you guys would be all over it
But will it be good? Does SEGA still have the talent to make a 2D game? I wonder.
If this uses 2D sprites, I don't see how this couldn't be done on the Wii. Either way, I don't really care much about this game. I'll just wait and see how it turns out.
http://www.destructoid.com/talking-to-t ... 8524.phtml
I hope you guy's realized by now this picture was an art teaser for a FAN-GAME titled "Needlemouse: The Emerald Hills".
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