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RAD getting a patch on Switch early next week, soundtrack to see release

Well that's just rad

Double Fine has shared two tidbits of information about RAD, their just-released Switch title. Some players have found the game to be a bit too blurry, but hopefully that'll be fixed up by next week. We know for sure that a patch is coming to Switch early next week, but we don't have patch notes for it yet.

Along with that, we also have some good news for those who dig the game's soundtrack. Double Fine has confirmed that the soundtrack will see a standalone release, but didn't go into specifics.

Niantic thanks Pokemon GO players for an amazing Summer in 2019, details upcoming Community Day events

Fun in the sun and more to come

Niantic is really happy with how things went for Pokemon GO over the Summer, thanks to all the wonderful players out there. The team has put together a special blog not to just thank players worldwide, but also to share some info on the next round of Community Day events. Check out the full blog below.

Over the past three years, we’ve seen not only Pokémon GO grow as a game but our Trainers grow as a community as well. Your passion is what inspired us to bring the experience of Pokémon GO Fest to even more Trainers. Pokémon GO has always been a unique gaming experience, and we believe it has always been meant to be enjoyed by all on a global scale. We were thrilled to be able to provide that experience to both GO Fest attendees and Trainers around the world through the Global Challenge.

Trainers were able to catch a vast variety of Pokémon, seek out elusive Shiny Pokémon, trade with Trainers from around the world, and take GO Snapshots of Pokémon in diverse habitats. Friends were made, research was completed, and every Trainer was able to take part in the Global Challenge that unlocked bonuses for all to enjoy. We believe Team GO Rocket saw the excitement and wanted to be a part of it too, which is why they showed up unannounced on several occasions!

We wanted to make the summer of 2019 even better than summers of years past, so naturally we thought, “Let’s do more Pokémon GO Fests!” We were thrilled to be able to bring three immersive experiences to different regions of the world. It was a great pleasure to bring this experience to Chicago, USA; Dortmund, Germany; and Yokohama, Japan. We’d like to especially thank all our partners, the three destination cities who welcomed us, and everyone who was part of making this herculean effort possible.

And last but not least: thank you, Trainers, for making this year’s summer of events an amazing celebration around the world. We appreciate you, your dedication, and your commitment to exploring the world around you with Pokémon GO.

Don’t worry, Trainers—the summer may be over, but there’s still so much to experience in Pokémon GO! We’re pleased to announce the remaining Community Day events for 2019.

Event Dates + Times

October 12 from 11:00 a.m. to 2:00 p.m. local time
November 16 from 11:00 a.m. to 2:00 p.m. local time
December 14–15 from 11:00 a.m. to 2:00 p.m. local time both days

In case you missed it, we’ve also revealed the details of what’s in store for you during each week of the Ultra Bonus that Trainers unlocked by completing the Global Challenge! You can read more about it in our last blog post: Not just wishful thinking—the Ultra Bonus has been unlocked, and Jirachi has awoken!

In our continuing efforts to make the Niantic Live Event experience as global and far-reaching as possible, we have more exciting plans in store next year! Don’t forget: #NianticLive2020 is still ongoing. Think your city has the perfect park to host a Niantic real-world event? Nominate your city using the hashtag #NianticLive2020 on Twitter and Instagram, and be sure to involve your city and tourism board to bring Niantic Live Events to your city!

From Community Days to Pokémon originally discovered in Unova arriving in Pokémon GO, there’s plenty to look forward to for the rest of the year. We hope you enjoyed this summer of events and can’t wait to meet you out there next summer. Happy exploring!

IGN Video - The Dark Crystal: Age of Resistance Tactics Looks Like Jim Henson’s Fire Emblem

With a brand new Netflix series on the way, the beloved fantasy epic is also getting a brand new tactical strategy game on Nintendo Switch.

GameSpot Video - 20 minutes of Oninaki gameplay

We dive into the action role-playing game Oninaki, where you control Kagachi, a young Watcher who upholds the tenets of reincarnation. Check out all the action with Kagachi and his Daemons, which support him in battle including Aisha, Zaal, Dia, and more. Oninaki releases on August 22nd on Nintendo Switch.

IGN Video - Two-Point Hospital Makes Life Threatening Illnesses FUN Again

The devs behind Two-Point Hospital talk about redesigning the popular PC title to work on consoles, how to keep your hospital from descending into complete anarchy and the perils of total facial replacement.

The Touryst - off-screen gameplay

You are just arriving at the Monument Islands. Want to go swimming? Or rather take a dive into the deep sea? Or do you want to visit the amusement arcade, do some shopping, dance at the beach party? Fancy some surfing? Or will you talk with the strange old tourist and listen what he has to say about these ancient mysterious monuments..

Little Nightmares 2 interview reveals story info, gameplay features and more

Spooky secrets await

Little Nightmares II was just revealed at Gamescom 2019 this week, and there's already new details to hear! Check out the video interview above with some of the dev team to learn about why the game's coming to Switch, story info, new gameplay mechanics, and more!

Oninaki getting a day-one update with a new Daemon, no plans for DLC

Who will it be?

Oninaki hits the Switch tomorrow, and it's coming with a day-one update. That update not only tweaks the game a bit, but includes additional content in the form of a brand-new Daemon. Absolutely no details on this character have been shared, so we'll just have to download the patch to get our first look!

While the dev team won't fess up on who this Daemon is, the did share concrete info on another component of the game. As of right now, there are no plans for DLC. What you get in the game from day one is how it will stay.

2K remains committed to NBA 2K series on Switch, says you can't match the platform's flexibility, also discusses microtransactions

The anti-EA

NBA 2K20 is coming out on the Switch in a matter of weeks, marking the third installment of the franchise to come to Nintendo fans. It's clear 2K feels the series makes sense on the Switch, and in an interview with USGamer, senior producer Rick Boenisch explained why.

"I think when the demand is there, you get to see the audience who enjoys it, you take advantage of it. Selfishly for me, I feel like I shouldn't be playing my game when I'm away from work. But even on the plane down here, I put my Switch in my bag with me, and it's awesome to get the chance to just focus in on the gameplay. The flexibility can't be matched with that console."

In the same interview, Boenisch discusses the game's approach with microtransactions. 2K has heard the complaints in recent years, and they're doing their best to find a balance with this installment.

"For us it's really important that our customers feel perceived value in the game. We've designed the game such that everything like that is supplemental. It's there, it's optional if you want, but everything has to feel natural. It can't be like a mobile game where you eventually hit a paywall. We never hit that in NBA 2K, and I think that's a really important point to drive home."

SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated! devs run through the game and share new details

THQ Nordic played through 50 minutes of SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated! at Gamescom 2019, and they shared a host of new info on the game's development and features. Check out a rundown of everything discussed below.

– The team isn’t trying to do a massive overhaul and change the original experience; it’s really about the small details
– They want it to be playable in a modern way while maintaining the feel of the original
– Working a lot on the camera so players don’t have to control the camera that much
– Will have a ledge hold
– Looking at deep difficulty spikes the original game had
– Restoring scenes and segments cut from the original like the robo Squidward fight from the concept art
– Will have a longer version of Patrick’s dream; this was a broken level you could enter if you hacked into the original game
– Unsure about a demo/beta, but may be possible for the new multiplayer horde mode
– Horde modes supports local play and online
– Defeat robots in this mode as SpongeBob, Sandy, or Patrick
– King jellyfish boss fight now makes it clearer when he’s vulnerable to being attacked
– Making it easier in terms of save points and pixel perfect jumping of the original
– There will still be a challenge
– Visuals have been updated, including the character models which have more detail
– Aware of speedrunning interest, but the team doesn’t want to make the game intentionally glitchy or break the game
– 100% new creation, but doing side-by-side with the original to make sure it’s a 1:1 version of it
– May have a collector’s edition
– Not confirming cheat codes, but they wouldn’t be out of place so they could be possible
– More SpongeBob games possible, but the team is currently focusing all of its attention on this project
– Purple Lamp itself is interested in working further with SpongeBob more in the future
– First SpongeBob movie game could be tricky to work with because it’s from Paramount while the others are from Nickeolodeon
– Cutscenes are being restored from the original including the English voicework, now with more polish and detail
– New German dub with the actors from the series
– Targeting 60 frames per second
– Currently in pre-alpha, so the game will be going through a lot of revisions
– Release window is just 2020

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