Soldiers, strategists, and commanders--the call has come in from the front lines. It's time to rejoin the fight! The beloved Valkyria Chronicles series makes its grand return westward in 2018 with Valkyria Chronicles 4, a new mainline chapter in the saga for PlayStation®4, Nintendo Switch™, and Xbox One™. Return to a continent ravaged by conflict with a familiar-yet-refined tactical RPG battle system, a vibrant and evocative art style that portrays a living canvas of watercolors, and a gripping World War II-inspired story full of momentous triumphs, heartbreaking loss, and unexpected hope for the human spirit.
Featuring Mercenaries Saga: Will of the White Lions, Mercenaries Saga 2: Order of the Silver Eagle, and Mercenaries Saga 3: Gray Wolves of War, Mercenaries Saga Chronicles assembles the heroes from this fantastic series in one collection.
For the first time on a console platform, Mercenaries Saga: Will of the White Lions features Leon, the commander of the White Lions mercenaries. He’s hired to fight against bandits and monsters, but unexpected events draw him into war.
Mercenaries Saga 2: Order of the Silver Eagle features Claude, the captain of the Kingdom’s Order of the Silver Eagle team. Unable to protect Prince Laz from the poison of an assassin, he sets off on a mission to find the antidote.
Mercenaries Saga 3: Gray Wolves of War features Marion, the commander of the Gray Wolves mercenaries. He works with the Kingdom’s forces to deal with the uprising of the Liberation Army.
Features for this Switch release:
A total of 82 campaign chapters, in which your decisions lead to different routes and endings.
Numerous Free Battles allow you to power-up characters while offering extra challenges.
Multiple difficulty settings are available – clearing the game once increases the challenge further!
Maps with variable terrains that are decisive in battle – take advantage of your starting position to assist teammates and strike enemies in the back.
Buy and sell items, and then synthesize them into more powerful gear.
Change classes to acquire high class skills, and use SP to master them.
Enhanced gameplay experience on the Nintendo Switch: redesigned to perfectly fit a 16:9 resolution. The system improvements from Mercenaries Saga 3, such as Hate display and minion summoning skills, are also implemented for Mercenaries Saga 1 & 2 in this new Chronicles release.
According to Amazon Canada, NBA Playgrounds could be in store for a retail release. The online retailer just put up a listing for NBA Playgrounds, priced at $60 and set for release on March 13th, 2018. With the eShop version of the game going through a complete overhaul, a retail package would certainly make some sense.
Changes to Multiplayer
Fixed an issue in which the bubble effect displayed when taking damage while submerged would not be displayed if you even momentarily went outside of the ink or treaded on opponent’s ink.
Fixed an issue in which, if the player activated the Splashdown while swinging a Roller- or Slosher-type weapon, other players would see them as floating up while holding their weapon aloft.
Fixed an issue in which, if the player rolled and inked immediately after doing a vertical swing with a Roller-type weapon, other players would see them as having put away the Roller.
Fixed an issue in which, if the player activated the Splashdown towards certain water surfaces, it would display as exploding on other players’ screens, despite it showing the player dying in the water before the explosion on the screen of the one who activated the Splashdown.
Fixed an issue in which, if multiple players were overlapping as they move along an Ink Rail, they would move slightly away from the center of the screen.
Fixed an issue in which bubbles from a Bubble Blower could take damage from attacks on the other side of terrain when they were close to the surface of said terrain.
Fixed a rare issue in Clam Blitz in which players could obtain a clam or power clam that just spawned without having actually touched it.
Fixed an issue in Clam Blitz in which, when the goal is located in an upper area, clams or power claims would occasionally be placed somewhere making them unable to be gathered
Fixed an issue on The Reef in Rainmaker and Clam Blitz in which players could enter the opponents’ base without using the main route.
Fixed an issue on Starfish Mainstage in which, when certain walls are hit by ink, the ink would not show up correctly.
Fixed an issue on Starfish Mainstage in Turf War in which players could get points for inking a portion of un-inkable floor.
Fixed an issue where the game would forcibly close when a player did a Splashdown in a certain spot under the drawbridge as it was coming down on them in Sturgeon Shipyard.
Fixed an issue on Moray Towers in which players could stay in squid form on certain narrow steel girders.
Fixed an issue on Snapper Canal in Turf War in which players could ink beneath certain obstacles and get points for it.
Adjusted the placement of terrain outside of the stage in Walleye Warehouse, and removed a space from which players could attack only from one team’s base.
Fixed an issue on Walleye Warehouse in which a player using an Inkjet could climb above the terrain using a light placed only in one team’s base.
Adjusted the lighting in Shellendorf Institute so the brightness doesn’t blow out depending on how light is reflected into the camera.
Fixed an issue on Shellendorf Institute in which, when certain unsinkable walls are hit with ink, the game would show the same animation as inking an inkable wall.
Fixed an issue on Shellendorf Institute in which bombs thrown at certain walls would disappear without exploding.
Fixed an issue on Shellendorf Institute in Splat Zones and Tower Control in which players could briefly through the surface of certain areas of terrain.
Fixed an issue on Shellendorf Institute in Turf War, Splat Zones, and Clam Blitz in which the box in the center would not be displayed on the Turf Map.
Fixed an issue on terrain that moves in Shifty Station which would occasionally move in a halting fashion.
Specifications for some of the main weapons have been changed
Specifications for some of the sub weapons and special weapons have been changed.
Specifications for points required for some specials have been changed.
Changes to Salmon Run
Fixed a rare issue in which a player would clip into the terrain if they touched a Scrapper stopped on a slope.
Fixed a rare issue in which the hit animation would displayed in an incorrect place when a player get a direct hit on a Scrapper with the Sloshing Machine.
Fixed a rare issue in which throwing a bomb into a Flyfish right before its hatch closed would cause the next bomb passing through that location to detonate instantly.
Fixed an issue in which, if any player disconnected in the interval between waves, and all remaining players died in the next wave, the job would not end until time ran out.
Fixed an issue in which it was possible to cause damage to a Gusher in background terrain.
Fixed an issue in which a piece of terrain seemed to be floating in air when viewing a match in Walleye Warehouse using the overhead camera in Spectator Mode.
Fixed an issue in which certain gear was displayed brightly even when in shadow.
Fixed an issue in which, when taking a picture with an amiibo in certain stages, a character’s hands and feet would clip into terrain or another character.
Fixed an issue where the equipped gear of a player with a star on their rank would change to Splattershot Jr. when they appear in the plaza.
Nintendo Co., Ltd., Creatures Inc. and Game Freak are gearing up for some Pokemon Cafe fun. The companies have registered trademarks for ‘Deluxe Tokyo’, ‘Tokyo Deluxe’ and ‘DX Tokyo’, all of which are related to Pokémon Café and Pokémon Center Tokyo DX. Both of these are scheduled to open on March 14th, 2018.