Treasure figuring out how to use 3D in their 3DS title

“We are very keen on developing on 3DS. We think about how to take advantage of the 3D. The only difference between 2D and 3D games is whether you use sprites or polygons so a 3D game can be made into a 2D game. So it’s not a preference of 2D or 3D, it’s the quality of the game itself. But my preference is 2D. It’s hard to preserve the quality of the game when you make it completely in 3D.” - Treasure president Masato Maegawa

Whatever Treasure does, I'll be very interested to see it. They always manage to put together something that tickles my fancy!

Categories: Interviews, Portables
Tags: 3ds, treasure


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