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Iwata Asks: Zombi U - a few details

by rawmeatcowboy
27 November 2012
GN Version 4.0
- the team knew that the Rabbids and their screams could really annoy some people
- this is why the Killer Freaks idea was to give players the opportunity to really trash and destroy the Rabbids
- the dev team found out this fast-paced FPS idea didn't work well with the GamePad
- that's why dev switched to ZombiU
- the team used London because it has both a modern and medieval look to it
- the devs weren't sure if ZombiU’s Survival mode could even be completed until two or three days before the game was done

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