The following info comes from a Polygon interview with producer Motehide Eshiro...
- development team wanted to reduce the delay between the release of the Japanese/English versions
"The reason we are releasing the game as digital only is not primarily due to a lack of retail support. One of the main reasons we went for a digital version is it wil be more convenient for the users. We felt that if someone will be interested in Dual Destinies they will want to get it right away, and if we offer a digital version, instead of going to a store however many miles away, they can just download it directly to their 3DS.
We didn't want to have too much lag time between the Japanese and American versions. Offering a downable version was one of the ways to cut down that lag time."
- if there if fans push hard for a physical release, Capcom will consider
- no plans to bring past or future Ace Attorney titles to consoles.
"The series is popular as handheld games. In Japan, everyone takes the train to work so it's easy for someone to start up the game and play for a little bit while they're on the train. In North America it's a bit harder because everyone drives to work. That's something we would have to think about at [Capcom] and see if it's a viable solution for the series."