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You are viewing a story from GN Version 3.1. Time may not have been kind to formatting, integrity of links, images, information, etc.

Xenoblade - more details, screens, soundtrack art

by rawmeatcowboy
19 May 2010
GN Version 3.1

Battle details

- standard attacks are unleashed automatically
- each character has their own set of ‘arts’
- combine ‘arts’ with the ‘arts setting’ screen
- arts such as ‘Slit Edge’, ‘Back Slash’, Light Heal’, ‘Air Slash’ and ‘Shadow Eye’
- allies normally use their arts on their own
- ‘Party Gauge’ fills up as you cooperate with allies, and allows you to use ‘Chain Attacks’
- ‘Vision’ lets the Monado wielder see into the future
- ‘Vision’ during battle lets you see if you allies are about to take damage
- make changes based on these visions to keep that ally from getting hurt
- move around freely during battle

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More screens here

Bonus soundtrack

- “Xenoblade Special Soundtrack”
- music from Yoko Shimomura, Yasunori Mitsuda, ACE+ and Manami Kiyot
- 12 tracks
- illustration card from illustrator Kunihiko Tanaka

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Hear a sample track here

Link, Link

 
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