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You are viewing a story from GN Version 3.1. Time may not have been kind to formatting, integrity of links, images, information, etc.

The Conduit 2 - More Single Player Details

by deux michaels
16 June 2010
GN Version 3.1

* Mr Ford uses a wrench as a melee weapon to begin with
* artificial intelligence is a focus in Conduit 2. AI characters now feel different from each other; they will possess different weapons from each other, and how they behave will depend on which weapon they wield.
* Breakable objects and cover is important (mr ford smashes a window to escape)
* Table flipping from red-steel.
* many levels will offer multiple paths for the player to take, and each path will offer different gameplay experiences.
* bosses with weak points to shoot at, and set piece battles against giant foes.
* Defeating the monster involved manning multiple anti-aircraft guns and taking aim at the leviathan’s glowing weak spots, and then later, using harpoons to finish the job.
* players will create custom loadouts by purchasing weapons from an in-game store using points they earn while playing

Link (Thanks premgill!)