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Miyamoto discusses his quirky nature, offers up inspiration for aspiring game devs

by rawmeatcowboy
04 July 2010
GN Version 3.1

The following bits of info come from Shigeru Miyamoto

(Miyamoto on a school project) “We were given an assignment to create a chair. Most of the other students would examine chairs from a historical perspective and create a chair that was an evolution of that. When I got the assignment, I thought about what it would be like to sit on a rope. So I tied some ropes together and made a chair. I don’t think it was very comfortable.”

(Miyamoto’s rather strange resume for Nintendo) Most job candidates would bring a resume and a portfolio of drawings or photos. Miyamoto brought clothes hangers. He had designed and made them for children who were too small to reach closet bars and too young for traditional, hooked, metal wire hangers. “I made a wooden hanger that had a little cross shape which would fit into a notch on the wall. I painted pictures of elephants on them. Nintendo really liked them and decided to hire me.”

(Miyamoto with a few words for aspiring game devs) “It’s really important to find things that are fun and interesting to you personally, and then apply those fun aspects to a game,” Miyamoto said. “When we first got our puppy, I took him to a training class. I found out that it wasn’t a place to train your dog. It was a place to teach people how dogs behave. I thought that was interesting. As a result, I made a lot of friends who were passionate about dogs. I also started going to the pet shop to buy things for my dog. Then I thought it would be nice to make a game people can buy while they’re at the pet store.”

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