“From a development standpoint and from a games perspective, really there’s not much that it would need. The primary things that would really help out the system is more memory, of course – you always want more memory on whatever system you’re working on – and HD output. Having a fixed output resolution of 480p, even in widescreen, it’s hard, because you make these assets and you know they look really great. Even if you show the same type of graphics but put it on a higher resolution output, it just immediately looks better on most modern televisions in the home. If they could just have a higher output resolution and more memory, really the system could do a lot. You also want a faster processor. Multi-core would be great. But even if they just did only those two things we’d be very excited about it as a developer. They’d be hard pressed not to do those two things. At the time they came out you could get away with it [480p visuals]. Now, it’s kinda of a little haggard. You get cell phones with HD output. It starts making you fidget with your tie a bit. I would love to see [motion control] transferred over. I think they were a trend leader with that. It works really well, especially with Wii MotionPlus. I’d love to see them expand on that more. I’d like to see that incorporated into the hardware unit.” - chief creative officer Eric Nofsinger
Looks like High Voltage is ready to support Nintendo’s next console, whatever it may be. I just hope Nintendo takes some of these suggestions!