A long time ago, we posted a story on Brawl using the Havok engine. That info came from the official Havok website, and was soon taken down after the story broke. Now there is another confirmation that Brawl does indeed use the Havok engine, as you can see in the image above.
The other image shows you how much space Super Smash Bros. Brawl can take up. I’ll let you figure out the math on that one! Huge thanks to KingBroly for the heads up on the last two posts.