A portion of a NintendoFIN interview with Eric Nofsinger…
NF: Can you tell some elements and features, that separates The Conduit from other FPS games available for other systems?
EN: Well, the Wii has the unique motion-sensitive controls that make it the best platform for FPS games; this means we have weapons and gameplay that makes use of motions and movements that other games cannot. We also have some interesting puzzle-solving going on with our All Seeing Eye (ASE) device that allows players to reveal invisible hazards, secrets, and enemies. And last, but not least, its NOT set during World War II, LOL.
NF: Besides online-multiplayer mode, is there a split-screen local multiplayer or co-op modes available - and can you tell us more about the levels?
EN: We unfortunately cannot do split screen as our graphics are too expensive. We have some possible co-op options we are looking into.
We have nine single player levels that cover all sorts of exciting areas in Washington D.C. For example, you’ll get to fight at the White House, the Jefferson Memorial, and the Library of Congress.
NF: What about your WiiWare titles?
EN: Gyrostarr and VIP Casino Blackjack are already out and available. We are still working on Animales but aren’t sure whether to make this another WiiWare game or maybe a full blown Wii title.