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'Disaster' has been a Development Disaster

by rawmeatcowboy
01 October 2008
GN 1.0 / 2.0

Nine months before the Wii launched, Monolithsoft was asked by Nintendo to create something “epic” for the Wii’s arrival. They accepted the task, but unfortunately things went horribly wrong as we know. Things don’t seem to be getting any better.

Some Fun Facts:

- Developers began working on Disaster again in early 2007, following Nintendo’s approval
- 2006 build had very little waggle functions and used the classic controller - developers delayed it into 2008 so that the game could be rethought and add in waggle
- Developers want to make a sequel, but that will only happen based on sale numbers. However, Monolith is mainly an RPG developer, so the producer will probably want to make an RPG game instead.

Wouldn’t it have been great if the “epic game” idea worked out?
Link (Thanks Brian!)