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Capcom - final version of Dead Rising: Chop Till You Drop wasn't at TGS, more zombies coming

by rawmeatcowboy
18 October 2008
GN 1.0 / 2.0

“I’m not sure where ‘this is the final build’ stuff is coming from, because that is simply not true. The TGS “build” was mostly just a tech demo and is not the actual or final game, guys…I believe the situation is this: 1) the final game is almost done. 2) the final game is NOT the tech demo shown at Leipzig or TGS. The tech demo is a tech demo, and is not the final game. No press or media have yet seen the version of the game that Nikai was talking about when he said it was basically done. Someone at Capcom said there would be a new version of the game at TGS because that was the plan, but for reasons I dunno the details on, it didn’t happen. As for why we would show the same thing over again, it mostly boils down to different producers having different attitudes, and Nikai definitely has his own way of doing things. This is not a hair-splitting technicality, as I know a number of things have changed. I haven’t played the final build, so I dunno if it’s going to be 3000% different, but I have seen screenshots, and yes, there are more zombies on the screen and a few other notable changes. I can’t promise the moon without having actually played it, but I’m not trying to double-talk you here. The TGS build is not the final game, and there do appear to be some positive changes going forward.” - Seth Killian, Capcom Community Sr. Manager

I just don’t know what we should really expect from the final version of teh game. The builds we played weren’t near done, but they did represent the game in some state. I don’t expect to see a complete 180 in quality…and zombie count.

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