This is a very different game, gameplay wise than the 360 version of Dead Rising. Another reason is the fact that the camera is quite different. In this version, the camera is very similar to what the players are used to in Resident Evil 4 — an over-the-shoulder camera that stays fairly tight behind Frank… [Photographing zombies] doesn’t work so well with the tighter camera we have in Dead Rising Wii. Another factor is that the zombies in Dead Rising Wii are quite a bit more aggressive, so it wouldn’t be nearly as easy for users to set this situations up [to take pictures of zombies]… You’re not going to have the extra time you need to set up these cool situations with the camera. - Dead Rising producer Minoru Nakai
I don’t know about this…I still feel like we are getting a raw deal with Chop Till You Drop. Of course, I’ll reserve my final judgment for the boxed, retail copy.
On a bit more light-hearted note, if you were wondering what names Capcom considered for the original Dead Rising, check out the link below.