image

Nintendo has always marched to the beat of their own drummer. That has led them to the mountaintop time and time again, but it’s also gotten them to the lowest of lows. It’s a risky way to operate, but Nintendo doing things any other way simply wouldn’t be Nintendo.

Many know Nintendo to be an innovator when it comes to hardware, as they’ve offered multiple platforms with unique features, input methods and more. Ever since the GameCube era, Nintendo has shifted their entire focus in the direction of tech to wow gamers and the general public, rather than chasing after the tech that pushes the most polgyons.

In an interview with NHK, Nintendo president Shuntaro Furukawa opened up about Nintendo’s approach to new technology. According to Furukawa, Nintendo finding new tech that opens up fresh methods of play in a meaningful way is absolutely paramount. (h/t Nintendo Everything)

“While there is no particular technology we are focusing on at the moment, we are conducting research on a variety of new technologies. However, I believe the most important thing for our company is not seeking new technologies for novelty’s sake, but rather considering how they can lead to revolutions in the act of play itself. The idea is that if we become convinced that incorporating a certain technology can provide customers with a fresh and surprising experience, then we covet its research more strongly, making investments when necessary as well.”

[Nintendo president Shuntaro Furukawa]

Add Comment

Comments (9)

kingbroly

7M ago

I read this and go 'yup, next system's gonna have DLSS in it.'


What does his statement have anything to do with DLSS? Adding DLSS isn't a revolution. Its a novelty which is the opposite of what he said.

DLSS is also only exclusive to RTX cards.


clark2k

7M ago

DLSS (or any similar tech) should be the standard for any new 3D processing hardware, and almost mandatory for a handheld. It will be a shame if Switch 2 does not feature it.


vinlauria

7M ago

@socar

DLSS (and the equivalent FSR) is a major boon for performance in modern graphics hardware, allowing for much higher framerates while the perceived image quality barely goes down. Switch is also on Nvidia silicon and I imagine the successor system would be RTX-based; I'm not sure Nvidia even makes non-RTX graphics hardware anymore.


That's the thing though. Whatever sources that are peaked for the next gen console have no evidence that says DLSS will happen. At best the next gen will go with amprere or tegra X2. Both of which don't support DLSS.


kuribo

7M ago

@socar

Nvidia’s Ampere architecture does support DLSS. Ampere is an architecture, not a chip. The RTX 3000 series are all Ampere.
The first RTX cards were on the architecture that preceded Ampere. It just depends if the hardware has Tensor Cores or not.

Edited 2 times

socar

7M ago

@kuribo

So what about tegra X2?


kuribo

7M ago

@socar

What about it? It’s apparently based of Pascal architecture but that’s not confirmed.


vinlauria

7M ago

@socar

Tegra X2 is way too old. It's older than even the Switch itself and arguably what the Switch should have launched on to begin with, had they not rushed it out the door (since the X2's Pascal architecture was a massive leap over the Maxwell in the Switch's X1).

Pascal was the last non-RTX Nvidia architecture. Since then, we've had Turing, Ampere, and Lovelace, all of which are RTX-based.

Edited 1 time