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I knew someone wold bring this up at some point and though I agree with this sentiment somewhat I feel the circumstances of the wait/delay are different from both games, not in terms of value, genre, or gameplay but the time these games were announced properly for Switch.

When RIME was first shown, it was a cool title for PS4, we hear nothing for a long while, not too long ago we hear its coming to Switch with its return debut to other consoles as well. And recently with the news of a $10 price increase by the publisher not Nintendo (gotta stress the "not Nintendo" part, tho I still think that's stupid but whatever) and not releasing same day as the other platforms, even though Aussie devs Tantulas. (who developed few 3rd party games for Nintendo never really had issues with release dates but with this mid tier indie title like RIME. Nothing against the game, it is what it is) It is just puzzling to me where this delay is coming from if the Switch is easy to develop for (though I think this Tantalus first time developing for Switch but I think this shouldn't be an excuse for anyone else developing or porting on Switch for that fact) So with that all said I understand the anger to some degree if this what is going through most heads about RIME on Switch.

As for Yooka-Laylee, outside of nostalgia and fanboys, the story of it on Switch almost didn't happen, right? Right there the destination of when this will arrive on Switch is already different than RIME. Recap of Yooka-Laylee with Nintendo: Even though this was a title to originally come out on NIntendo Wii U, a few thought with next Nintendo console being announced around the corner and the Wii U flanking, it should be on the system but that didn't happen till like little over a month ago, the devs of that game hadn't said that they were having issues developing for Wii U. (yeah right, tho there maybe some truth that despite them working on that platform along side with PS4, Xbox One and PC and then say well Wii U isn't working for us 2 months before release is awfully convenient way of saying, 'oh the Wii U is a sinking ship let's abandon it at the last possible minute')

So despite that bullshit lie, the devs of a legit excuse why the digital version of this game has no release date as of yet it if they recently changed gears to the Switch. That is unfortunate but acceptable to some degree and I don't mind it personally at all for the wait. I accept that because there's evidence to back this up with a quote from Miyamoto about developing PC games for Switch will take about a year. So if the recent news of changing from Wii U to Switch was less than two months ago, there's quite a bit time before we hear a release date for Yooka-Laylee for Switch. Earliest mid-summer, latest fall. Again unfortunate for this game but acceptable with the last minute change in platform.

If we knew more about the delay for RIME, (outside the price rise) I think there's a slim chance for understanding of the delay but not so much the price of this game on Switch. We know nothing why this game is being delayed....for now. I hope that changes soon for the little goodwill this game has left on the Switch.