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Most new 2d pixel games are not doing anything much more advanced than what was going on back in the SNES days. Sure, some more particles, more enemies, more graphical effects. That is true. But the reason that they lag is because of inefficiencies in the engine or the way they are using the engine or in their code. There is no reason Kamiko must lag on Switch. That game is very old school. There is nothing it does that is so advanced that it is justifiable that it lags.


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