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I would agree and say, for me, NSMBU has been the best of the bunch.

I'm actually hoping next year we get a NSMBSwitch. Not a port, a new entry in the series. Once the Wii U engine and assets are ported to Switch the development time is largely a level design issue rather than a technical one. And maybe Nintendo could take inspiration from Mario Maker to help with level design (i've no doubt they already are)

Although I would LOVE a new sprite-based 2D Mario side-scroller rather than the NSMB style. Or maybe we get a game that has "worlds" in the different styles.

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