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This... is actually a reasonable explanation. Something Playtonic should have done for their late-ported game. (since these both were released on other systems around the same time) I'm actually surprised to see that RIME will have in-game achievements on the Switch version, which makes me happy as it means it won't miss out on anything from the other versions, and they put in extra effort to make it happen. I like what I've played of the PS4 one so far, so here's hoping others enjoy it a lot on the Switch, too. May even double dip on this one!