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Yeah, you got me there lol. Suit-less Samus stands out drastically from the other characters, but it still could have been a lot more fanservice-y than it was.
And, uh, maybe you misunderstand me. I'm not saying that it's always wrong to put women in traditional roles, or that it's not okay to write women as mothers and daughters. I'd actually love to see more "strong mothers" in gaming.
I seriously do commend Other M for attempting to give Samus flaws. I agree with you, it's a lot more interesting than anything the series had tried to do with her up to that point… which wasn't much LOL. It's just that the flaws they wrote her with made her feel like a very different character than the Samus of past games I played. I use the word "independent", not because that's my perception of the ideal woman or anything silly, but because that's how Samus prefers to operate. Seeing her react and grow emotionally attached to other characters didn't feel believable, maybe just because the story didn't do a proper job of writing those characters and their relationships to Samus. If the story fails to get me, the player, to grow an emotional attachment to the same characters that Samus is attached to, there's a disconnect between my actions and her actions.
I'm not just trying to accuse Other M of being a game with an all-encompassing sexist message; I know nothing like that was intended, and I know that a lot of the negativity around this game comes from misconceptions. It's just a story about growing up. But it's still a poorly written story about growing up, featuring a long-established gaming mascot as its lead, and it leaves a lot of crucial relationships unexplored. And, if you ask me, the setting the story was written around is not where these relationships could have been best explored. Other M was a mess, destined to be misunderstood from the beginning.