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Nintendo needs to add an achievement system to the System OS in order for devs to add their achievements in a easier fashion. They could do it manually in-game like the Rime devs are doing, but compared to it being through the native OS the process takes a lot longer and it ultimately leads to a lot of extra time spent on the Switch version that wouldn't normally be needed if it was just a native system thing (since they could get it working the same on all platforms, as the other consoles force it on devs)