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There's nothing wrong with adding a feature that pretty much will make the Switch on par with other platforms when it comes to features. In most cases, even the games that do try to be on par with other versions (like the numerous indies and stuff like Rayman Legends) end up feeling a bit lesser on Switch ATM because they don't have what every other version of the game has. Having an achievement system in the OS makes the need for devs having to manually add a menu and all sorts of trackers moot, which is great for devs and it keeps the games pretty much identical in content. Nothing wrong about it at all and it should have honestly been on Switch from day 1. Even if you don't particularly care for it, tons of others do and it's a gaming industry tradition at this point.