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From: Metroid: Samus Returns
In regards to spoiler
I've been shifting towards liking that inclusion much more, despite feeling really forced. We already got two games "finishing properly". The boss fight isn't bad, and I think it's on level to the ground phase of Meta Ridley in Metroid Prime. The place where you fight feels like a Smash Bros stage, though I suppose it'll be atop of a cliff instead of ground level. The design of Ridley is much more improved, I really never got why they flattened his mouth in Other M. Still it's official he looks way too big. I don't know if any other game has done this, but I find it cool, that the cinematic moments show the change in your canon depending on what missile or beam you've selected, as well as the shots being in real time instead of a canned animation. It's another aspect that could be pushed much further.
I dunno if I trust Nintendo not to lock something like that behind an Amiibo.
I think if it reaches that point, it'll be for a guest boss. (Until proven wrong). Could be the most likely scenario to make that StarFox crossover rumor.