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I still haven't played cuphead but watching a few videos I was left wondering if the art would get in the way of the gameplay, thus creating artificial difficulty. God knows critics are absolutely not reliable when it comes to commenting on difficulty and cheap/artificial difficulty now that Dark Souls has become the absolute reference for anything in this industry. So yeah, can't rely on critics for that and I have to try it out myself.


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Joined: March 2017

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