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I haven't played a single Megaman game, so I am far from an expert on this and can only go on what I read, but... If the weaknesses aren't like "Fire > Ice", wouldn't they be rather arbitrary? In the sense that you'd just have to take a stab in the dark and hope for the best -- go through it in a trial and error fashion -- instead of actually trying to figure something out

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bernardy's avatar
Joined: February 2017
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