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Resident Evil 7: Biohazard
(technically it's Biohazard 7: Resident Evil because I'm playing the Japanese version and I want to mention even though I'm playing the "Grotesque" version it is still censored because those wussies aren't allowed to show decapitated heads).
Capcom nailed it. This is damn near survival/horror perfection. And it's even better in VR, to the point where I almost feel like this game might've spoiled me and non-VR horror games won't be able to live up to this.
They took the series back to how it was in the good old days. So you can expect lots of backtracking, limited inventory space, and a few puzzles here and there. No zombies though (but they won't be missed.)
The graphics are so good and the frame-rate was smooth at all times (obviously, since it's a requirement for VR). I think they made the right choice going to a first-person view for this entry because I think a lot of the creepiness they pulled off in this game would've been lost in a third-person perspective. Now, that doesn't mean I hope for every Resident Evil from here on out to be in first-person, but they'd reached the point where it almost seemed like they didn't know what to do with this series anymore, so it was best to do something different while still trying to keep in mind what made people like this series to begin with.
The sound also is very good. The music, voice-over work and the sound of gunshots all sound great. The music really only plays when it needs to, but it sounds nice and eerie when it does.
The controls are good. I played in VR where aiming just felt so easy because you just need to look at what you want to shoot, so getting headshots or shooting at specific limbs was no problem most of the time.
I remember after launch last year some people complained that this game felt too short. It took me around 14 hours to finish it, so I don't think it was short at all, but then again I did take my time trying to search every corner for ammo or collectibles (I didn't use a guide but I was surprised when I had beaten the game and it showed I only missed a few of them). I do think it was a bit on the easy side, though. That's actually one of the few issues I have with the game. The "Normal" difficulty felt a bit on the easy side. While I did die over 20 times, it wasn't usually because an enemy was too strong for me, it was often just because I didn't want to waste one of my health items. So, I felt the normal difficulty wasn't challenging enough, but you can't choose the hardest difficulty until you've beaten the game at least once (I dislike when games do that), but not only that, the unlockable difficulty limits the amount of times you're allowed to save your game, so there is little chance I'll even bother playing on that mode.
Overall, this is a great game that feels more like Resident Evils 1-3, and less like Resident Evils 4-6. It looks great, plays great, is scary as hell, which makes it even better when experienced in VR, but still a high quality game without it. It isn't perfect but it does enough things right that it is officially the best survival/horror game I've played since ZombiU.