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Huh, you're right. Outlast 1+2 were made on Unreal 3, and seems like they ported them pretty easily to Switch. So then, what's the excuse for Hat in Time? :V
I don't know the inner workings over at Square-Enix, so I can't be quick to judge them on this. It does suck that seems like we won't see DQ11 Switch until next year, at the earliest, but who knows what's really going on. After all, DQ11 is a "bigger" game than Outlast 1+2.