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There is probably something else to consider that Square Enix didn't mention here. This game is huge. And if it's going to come to Switch as the full fat version, and taking advantage of the Switch's hardware to its limits... then it's going to be a really big game. Being a Dragon Quest game, they won't want to make it an eShop only title, especially not in Japan. By taking their time with it, they may play for time while prices for cartridges will slowly come down, so they can use a larger cartridge by the time the game is finished. Naturally it may also be that they never prioritised the development of the Switch version to begin with.

In fact, reading that bit makes me think that this is exactly what happened :

The Japan team, they wanted to release Dragon Quest a XI and bring it overseas as soon as possible for our fans overseas, which is why they proceeded with the PS4 [and] Steam version[s] this time.

That, to me, says it all. The development team simply didn't care for the Switch version as much as they did for the PS4 and Steam versions, so they just delayed it to focus on releasing those two first as quickly as they could.


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