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But then you have great ports like NBA 2K18 that received many updates and bug fixes - and followed by NBA 2K19 this Fall. You also have Bethesda providing fantastic support to the Switch with Doom, Wolfenstein II and Fallout Shelter.
I would blame the developer, Blind Squirrel, for WWE 2K18's shortcomings. Unlike Panic Button, they clearly had issues programming for the Switch and 2K probably saw there was no financial sense to invest into fixing a broken game - that may have been TOO broken to be fixed.