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Wolfenstein goes as low as 360p to maintain 30FPS, so saying that resolution is prioritised over framerate seems abberhant to me.

The sad truth is these games are too complex to run at 60FPS on Switch, even at 720p docked, without having to rework them so much that they'd look like last gen games, and that process would be like devlopping a completely new game from scratch. That would be far too costly.