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What I meant is that my main problem with SubSpace Emmisary was that for the most part it felt alien to the franchises themselves. It was an original adventure mode, with the Smash characters and some elements pastiched over new enemies and new evironments.

It is an argument of connection vs representation...Subspace wanted to connect all the franchises in a single narrative. I would prefer to play in short and sweet separate stages without cutscenes that made me feel like I am clearing a Mario stage with Link or a Kirby stage with Wolf, instead of playing an original new scenario with the whole team again.


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