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I love how smash is seen by devs as "the big leagues" more than game awards or what have you.

My dream design for a smash adventure is not only one giant campaign at the beginning but a bunch of smaller adventures/ stories made in part by other studios playing with various characters interacting with each other. So much would be needed to keep characters and lore in check along with a bunch of legal stuff but if I could see that before my times up then I'd be a happy camper.