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You wouldn't want to play Fire Emblem Heroes on Switch, it's too small. Same with Run, the game is too "quick-play" for console. The games that sell on phones wouldn't necessarily sell on consoles. Many tried, and many failed. So I don't see it as a problem. They won't make the next big mainline games on phones. They would cost too much money to make, and wouldn't sell. So I'm not particularly worried about this. He clearly sees Mobile as a wallet to fund some stability for the main, bigger, more experimental games on Switch.