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I feel like Obra Dinn was just an example to show his point. Which was more about Smash getting disproportionate attention to it's "contribution to the art of game design".
So it's not Smash vs Obra Dinn but Smash vs. everything else. And really if you go on about that topic, there are many more games that would fall into the category of "getting a lot of attention but not contributing a huge amount to game design as an art form".

It's also not "it must be art or it's bad" rather "games with little artistic value are getting too much attention", and "games with more artistic value should get more attention".


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