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viejodani
Sat Jan 26 19 01:43pm
Rating: 1

The PS2 is not easy to emulate. So the inner game engine code needs to be rewritten to use the new console architecture.
When they did the PS4/XB1/PC ports. The power of the systems allowed some room for large memory as well as some mistakes. But on switch you need to be as optimal as possible and it can take time