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Huh? what have items to do with it? It's the extra ping you add by connecting to a server that makes 1v1 with a server worse than p2p...

In any case, the only thing that might help with 1v1 matches (besides people improving their own internet connection) could be improvements in the netcode to reduce the latency of sending data and processing incoming data. Other than that there's really not much you can do to prevent lag in 1v1 games.

Also, a server will never fix a bad internet connection. It'd just make sure those that have a good connection won't suffer from one person's bad connection.

It's unfortunate many people are just blindly thinking dedicated servers are the holy grail of online gaming.. They can really only fix so much...


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