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You explained so neatly! There's also a bunch of other genres and subgenres that do a good job of explaining what one game is about to the initiated: JRPG, SRPG, roguelike, MOBA, the list goes on and on...
We could draw a parallel with the music industry. Nu metal, Trap, Trance, Acid Jazz, etc, might not mean much to most people, but they convey a lot to someone already familiar with the subject. Limiting the lexicon will not improve visibility to it.


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