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Hm. I’m at stage 53, close to the end of the second world, and haven’t come close to running out of hearts. No micro transaction pressure at all so far. My impression is, if you play the game in short to medium sessions, and are not horribly bad, you won’t feel annoyed.
I’d rather criticize the game design, which is not that tight. Ironically the ability to just drag capsules through any wall or object gives the game a “whatever” feel.