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For Humans and Animals, I feel context and experience are equally important.
Best example I can give is Fable 2, the dog is meant to be your best pal, yet does absolutely bloody nothing, so when he is eventually shot and killed, I honestly didn't care, and didn't even consider reviving him with the wish you are granted afterwards.
Meanwhile something as simple as the livestock on your farm in Harvest Moon games, have no story context, but because you have to interact with them, you grow attached to them, and when they die (of sickness or old age) it can be kinda gutting.


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