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Well when you try cramming console-quality content down to a mobile platform that lacks the capabilities of consoles and PCs because you're chasing the mobile money... And then get the bright idea of porting the mobile version to PCs without optimizing for PCs...
Nintendo themselves have been guilty to porting certain games to platforms that don't have the capabilities of the original platform. Take Super Mario 64. It was enhanced ported to the DS while the DS didn't have all the capabilities of the N64 controller.
It took the 3DS coming out to fill in the holes of Super Mario 64 DS's controls.