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Thu Sep 12 19 02:15pm
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This is a whirlwind of a read, and I took me several passes to fully understand what you are trying to say. So I'm going to do my best and respond to it accordingly.

First, I'm going to address the strange fixation on abandonment. I don't understand how by celebrating the culture of video games, you can't also celebrate Nintendo? You can celebrate both a birthday and a holiday, without ignoring the other. Just because it's no longer exclusive to Nintendo characters, doesn't also mean that it can't be a focus. Smash will always be a Nintendo owned franchise and Nintendo will still always have a majority presence within it. But at the same time, I feel that the inclusion of third parties allows the game to continue to expand and evolve past that. The new DLC characters, Joker and Hero are incredibly unique fighters, with movesets that feel different from the rest of the cast. I feel the view point of "Nintendo Exclusive" or nothing is a cynical and jaded one. I'm all for the inclusion of more third-parties and as I previously mentioned in my last post turing smash into a celebration for video game culture as a whole. Just I never said in doing that, your abandoning the celebration of Nintendo.

On the topic of padding, If they added Toadette into smash, yes, I would consider that padding. Though I consider toadette in any capacity to be padding. Could you continue to pull 1st part characters from Nintendo's backlog of games? Absolutely. But do those characters have enough potential as a full fighter? Are they better choices than some other 3rd party characters. I'm unsure about that. There have been 5 Smash games already with 74 fighters. If characters like Mach Rider haven't made it in by now, I'm thinking that's by choice. Literally every character I could have asked for from Nintendo's side has already been added. K. Rool, Ridley, Inkling are an amazing selection of showing past, present, and future of Nintendo. I almost argue that it can become creatively stifling to keep using characters from just Nintendo's backlog. Again the DLCs feel unique to play and that's because they pull from the strengths of the games they represent. There is still a chance more first-party characters will get in, but at the same time, if I'm paying for a fighters pass, It better be something stronger then a Toadette.

One more thing I just wanna touch on, there are 74 characters in Smash if we ignore echos. Of those 74 characters 12 of them are third party characters. Of those 12 characters, 2 of them have popular games on Playstation. So A.) let's not pretend Playstation characters are invading Smash, they aren't, and it's borderline hysteria to think they are. And B.) You say "weak support" like Cloud and Joker were thrown in with no care or respect and their involvement was only to garner hype. I wholeheartedly disagree with that as both character have been thoughtfully represented and clearly a lot of care has gone into their inclusion. While you might like that, it's a false statement to claim their implementation is "weak"

Again, I'm glad to see Smash begin to break down that "Console Wars" mentality. I have a friend who played nothing but Nintendo exclusively. Joker came out and it convinced him to play Persona 5. He borrowed my PS4 for like 2 months, but that's beside the point. Point is I enjoy video games, I enjoy Nintendo and I enjoy Smash. As I said, I'm just happy Smash is becoming that game where all of that meshes together and is celebrated.


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