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This is a reply to uncle rufus's comment
I think the pull of portable play is massively understated. Even if a game is released late on Switch, having it portable is a huge thing for some people (myself included) and worth holding out for despite having the means to play it earlier and with better performance on other systems.
Personally I’d be be happy if the only AAA third party efforts we saw for the duration of the Switch’s life were ports/remasters of games from the last generation or two purely because having them portable is such a good feature.