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Those are decent numbers for Switch, but I feel like it should be higher, given the fact that the Switch has been the best-selling game system almost every month since it launched nearly 3 years ago now. Overall install base is higher than Xbox One, so why is the latter still getting more support from devs? As far as I can tell, many devs still do not treat Nintendo fans as “real” or “hardcore” gamers.
It’s just like when EA said that their audience isn’t interested in Switch: how can they know that when they’ve never put one good quality game on the system?!